Programmer
- Full-time
- Contract: Fixed Term
- Work flexibility: Office-based
Company Description
About Ubisoft & Shanghai Studio:
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six, to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
Created in 1996, Ubisoft Shanghai studio, is a vibrant and exciting place where our 600+ talents get opportunities to either co-develop great AAA blockbuster games, create cutting-edge online games or produce fun mobile games.
To learn more, please visit: www.ubisoftgroup.com
Job Description
What you will do
- Responsible for multi-platform builds and compatibility support (iOS / Android / Windows / macOS / HarmonyOS).
- Communicate with local SDK (Tencent) and platform (HuaWei / XiaoMi) partners to evaluate technology selection.
- Design and maintain the Unity client hot-update system (for both code and assets).
- Maintain the AssetBundle pipeline and version management system.
- Integrate third-party SDKs, including Tencent payment, analytics, login, voice, AVPro Video, Wwise, and TV casting.
- Develop and maintain Unity Native Plugins (mainly MediaPipe) to enable interaction between Unity and native platforms.
- Assist in diagnosing and fixing engine-level bugs, crash log analysis, and platform compatibility issues.
- Analyze and optimize game performance, including CPU, GPU, memory usage, and loading time.
Qualifications
What you will bring:
- Proficient in C# and familiar with Unity engine internals (Mono, IL2CPP, AssetBundle, Profiler, etc.).
- Strong understanding of memory management, GC optimization, and multithreading.
- Familiar with hot-update frameworks such as ILRuntime, HybridCLR, XLua, or ToLua, including their underlying principles.
- Experienced with Unity AssetBundle / Addressables packaging and loading workflows.
- Good understanding of iOS / Android / Windows / macOS platform differences and build processes.
- Skilled in C++ / Objective-C / Java, capable of writing native plugins.
- Solid experience with performance profiling and optimization, using tools like Unity Profiler, Xcode Instruments, and Android Studio Profiler.
- Ability to leverage AI tools to improve workflow efficiency and problem-solving.
Additional Information
Benefits and Perks from Ubisoft Shanghai:
- A minimum of 15 days paid annual leave
- Monthly meal and snack allowance
- Premium medical insurance plan and free annual health check
- Game Package: free access to Ubisoft games on PC plus a rich and expanding library of games & books
- Employee Assistance Program: wellbeing solutions, emotional support, and life coaching
- Jumpstart your growth: A rich resevoir of premium and exclusive learning resources to support your continuous learning, expand your skillset, and advance your career.
- 10+ staff clubs featuring weekly sports and gaming activities and events