Senior Network Programmer [Just Dance Mobile]
- Full-time
- Contract: Fixed Term
- Work flexibility: Office-based
Company Description
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six, to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
Established in 2008, Ubisoft Chengdu is one of the key game studios in western China and a full-fledged production center, with over 320 talents contributing to Ubisoft’s line-up. We have a strong track record of co-development on Ubisoft’s biggest brands such as Assassin’s Creed®, Skull and Bones™ and For Honor®, as well as developing casual games such as Rabbids party game and bringing hit titles to Switch.
Meanwhile, we are also a pioneer in cutting-edge technology driving Ubisoft’s “games as a service (GAAS)” ethos. Chengdu’s technology team develops products that empower production teams to make educated, data-driven decisions on hit Ubisoft brands.
To learn more, please visit: www.ubisoftgroup.com
Job Description
About the Role
We are seeking a Senior Network Programmer to design, implement, and maintain robust network interfaces and tools that enable seamless, high-performance communication between game clients and backend services. This role demands deep expertise in network programming, architectures, and protocols, as well as cross-team collaboration to build, debug, and optimize reliable multiplayer network systems services in a fast, efficient and stable fashion. You should also be able to collaborate within the network programming team to design, implement, trouble shoot, and fix various bugs.
What you will do
- Develop high-performance network communication libraries for core game features.
- Design and implement server APIs and functional modules for online multiplayer games.
- Collaborate with gameplay programmers to integrate client APIs.
- Partner with game designers to define and refine network, server, and tooling requirements.
- Work with product managers to decompose features into actionable, trackable development tasks.
- Capable to inform management ahead of time when tasks are falling behind schedule and propose solutions.
- Diagnose and resolve network-related issues across cross-functional teams in a timely manner.
Qualifications
- 6+ years of professional network programming experience.
- Bachelor’s degree or equivalent practical experience in Computer Science or a related field.
- Proficiency in at least one of C++, Java, or Go.
- In-depth understanding of network protocols including TCP/IP, HTTP, and WebSocket.
- Hands-on experience with databases such as MySQL, MongoDB, or Redis.
- Strong analytical and problem-solving skills, with ability to debug complex networked applications.
- Excellent cross-team communication, time management, and task prioritization abilities.
- Adaptability to dynamic project requirements and willingness to tackle new technical challenges.
Additional Information
- Proficiency in C# or JavaScript.
- Development experience with Node.js.
- Development experience with Unity3D.
- Fluent written and verbal English communication skills.
- Professional experience developing online multiplayer games.