UI Artist

  • Full-time
  • Flexible Working Organization: Hybrid

Company Description

Ubisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Ubisoft Belgrade was established in 2016 and focuses on strengthening Ubisoft's presence on multiple platforms – PC and consoles. Our studio has contributed to multiple AAA titles, including Assassin's Creed, Tom Clancy’s Ghost Recon, Steep, The Crew 2, Tom Clancy’s Rainbow Six, Riders Republic and Skull & Bones.

Job Description

As a User Interface Artist at Ubisoft, you will be working closely with the User Interface Lead and Art Director, establishing the look and feel of the User Interface for our games. In collaboration with the Design and Programming teams, you will be responsible for conceiving, prototyping and producing User Interface assets, as well as implementing them into the game.

Responsibilities:

  • Work with the Design Team to determine the functionality and features of a User Interface
  • Autonomously execute and prepare the necessary graphic assets for the product’s menus and/or heads up display
  • Ensure a smooth implementation matching the intention, by yourself or with the assistance of the Programming team
  • Maintain quality, efficiency and consistency across your work

Qualifications

Must have:

  • Interest in video-games development; relevant experience with any Game Editors will be taken into account
  • Knowledge and understanding of game engines (Unity, Unreal…)
  • Proficiency in Photoshop, Illustrator, Adobe After Effects or other visual design tools
  • A keen eye for usability and clarity
  • Algorithmic thinking and interest in the implementation aspect of the User Interface
  • Fluency in English
  • Eligibility to work in Serbia without additional documentation 

Nice to have:

  • User Interface ART for any type of product will be considered a plus
  • Previous experience with keyframing and 2D animation
  • Previous experience working in the gaming industry is considered an advantage

Portfolio required – show us what you got!

Additional Information

Selection process:

  • [2 days] - Technical test/case
  • [60 minutes]- HR interview (via MS Teams) 
  • [60 minutes] - Technical interview

Ubisoft offers:

  • Private health insurance (once you begin your employment your private health insurance will become active on the 15th of the following month)
  • Life insurance
  • Employee assistance Program (EAP)
  • Advance payment of earnings, up to six times a year up to 50% of earnings
  • Ubisoft goodies (Ubisoft connect)
  • Fruit offered every week
  • FitPass
  • Access to the gym
  • Access to the internal library equipped with games, consoles and specialized study materials
  • Discount at certain shops and restaurants

 

We build worlds that are a playground for the imagination, offering moments of surprise, fun and adventure as well as opportunities for learning and self-discovery.

Join us and become a key part in the gaming world!

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