Technical Animator
- Full-time
Company Description
Ready to take your career to the next level? Frima is looking for a Technical Animator to join a team working on one of our latest co-development projects!
We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years, bringing together hundreds of passionate talents united by a single ambition: to create unforgettable games across all platforms.
Job Description
We take care of our people
- 4.5 days of work per week, year-round. (Friday pm off);
- Truly flexible working: 100% remote (for residents of the province of Quebec), hybrid or 100% in person, the choice is yours;
- Up to 7 weeks vacation per year, sick days & personal days: your well-being is important to us.
- Complete group insurance from day one;
- A contribution to your RRSP
- 400$ allowance towards the purchase of ergonomic equipment;
Life at the Studio
- Access to chair massages, fresh fruit and snacks, gym, sports activities, etc;
- Regular presentations of projects and new developments: we keep our team up to date on all Frima developments;
- Close-knit, caring and inclusive teams, even remotely!
- Come and discover the rest for yourself!
What your weeks are going to look like
- Develop, test, and maintain animation systems in collaboration with animators, game programmers, and other team members;
- Provide technical support for animation tools and the game editor;
- Assist in the creation of technical tools for DCC and game engines (Maya, Unity, and Unreal);
- Assist in the design, integration, and validation of animations;
- Integrate animations into the game engine and ensure they function properly;
- Collaborate with animators to ensure that animation features comply with technical, aesthetic, and gameplay constraints;
- Research and share knowledge about game engines and industry best practices;
- Assist with the planning of animation tasks;
- Analyze the pipeline and monitor industry trends regarding best practices in video game animation.
Qualifications
What we're looking for
- Bachelor’s degree in arts, multimedia, 3D, or equivalent;
- At least five (5) years of relevant experience in the video game industry;
- Highly versatile profile, capable of quickly switching between artistic creation (rigging) and technical aspects (engine/code)
- In-depth knowledge of anatomy and biomechanics to create realistic rigs that accurately reflect the models’ morphology (both bipeds and fictional creatures).
- Advanced proficiency in Maya (constraint systems, deformers, expressions)
- Excellent knowledge of Advanced Skeleton and the ability to create custom rigging from start to finish, for both body rigging and facial expressions.
- Ability to develop tools (Python/MEL) to optimize Maya and streamline animators’ workflows.
- Hands-on experience with integration into Unity (Mecanim, Playables) and Unreal Engine.
- In-depth mastery of Unreal Blueprints (specifically Animation Blueprints) and Anim Tree structures.
- Good understanding of animation principles;
- Ability to document and explain work clearly and concisely;
- Strong understanding of rigging, skinning, and technologies related to characters, objects, and environmental elements;
- Experience with at least one game release;
- Fluency in French and English (written and spoken);
- Willingness to travel internationally as needed;
- Technical demo required—each rig demonstrated must be accompanied by a written description or presentation notes (e.g., PDF document, website, or video descriptions).
What we value in our team
- Ability to handle multiple tasks simultaneously and manage priorities;
- Strong background in the arts (theater, multimedia, film, etc.);
- Strong analytical and synthesis skills, and the ability to communicate ideas clearly;
- Independence, resourcefulness, attention to detail, and the ability to work well in a team;
- Commitment to quality work and meeting deadlines;
- Strong oral and written communication skills.
Additional Information
Technical demo required—each rig demonstrated must be accompanied by a written description or presentation notes (e.g., PDF document, website, or video descriptions).
Come and make a difference with us! #FrimaLife
- Find out more about us: https://frimastudio.com/a-propos/
- About our culture: https://vimeo.com/766900522?share=copyLe
The masculine gender is used only to lighten the text. Only selected candidates will be contacted.
By clicking the link above or any third-party link within this posting, you are leaving this site and going to a third-party website where the third-party website's terms and privacy policy apply