UI/UX Designer Intern (UNPAID)

  • Intern

Company Description

—————This is a %100 remote position and an UNPAID position—————

Duelit is a venture-backed mobile skill gaming platform that allows users to bet with their friends on the games they play. Our app allows people to compete with each other playing simple games like replicas of Candy Crush, Tetris, Beer Pong etc. all within one app. What's special with our app is that we send the winner their money via PayPal! We also organize eSports tournaments, where many users can compete to win a big cash prize. We are a small team, and work 100% remotely!

Job Description

We are looking for a talented UI/UX Designer to design and implement easy-to-use designs for the new features of our app. It would also be a great plus if you have created assets for Unity games before.

UI/UX Designer responsibilities include gathering user requirements, designing graphic elements and analyzing our mobile app and proposing redesigning parts of it, as well as designing new features. To be successful in this role, you should have experience with design software and wireframe tools. If you also have a portfolio of professional design projects that includes work with web/mobile applications, we’d like to meet you.

In this role, you will get to be on the front lines of an early-stage venture-backed startup! You will have the autonomy to make your own decisions regarding which part of the app need more work in our Android and iOS apps, and grow with the company. Ultimately, you’ll create both functional and appealing features that address our user’ needs and help us grow our user base.

Responsibilities:

  • Gather and evaluate user requirements in collaboration with product managers and engineers

  • Understand product specifications and user psychology to develop user scenarios, task flows, wireframes, prototypes, and mockups to effectively conceptualize and communicate detailed functions, interactions, and workflows 

  • Support design solutions by establishing company brand standards, creating and maintaining detailed design documentation, demonstrations, and artifacts, aiding in the cross-functional implementation of design initiatives including style guides, leading the standardization of fonts, colors and images

  • Contribute to the utilization, evolution, and maintenance of foundational UX frameworks and touchpoints, including: user personas, key user journeys, and key performance indicators on relevant initiatives that help drive research, testing, and design parameters

  • Create surveys for research through various media platforms to gather feedback on user's ease of use and satisfaction interfacing on company websites and products. Identify and Find creative and elegant ways to solve UX problems (e.g. usability, affordability, responsiveness)

  • Tracking the impact of your work via guest feedback and data insights to help the team identify opportunities for continued iteration

  • Conduct A/B testing and adjust designs appropriately based on user feedback and product analytics

  • Staying abreast of competitor products, industry trends and best practices for UX design and processes, and for any project, gathering sufficient information to support appropriate UX design for the given platform and technology, and sharing the knowledge among the team.

  • Design the aesthetics and graphic user interface elements, like menus, tabs and widgets. Create original graphic designs (e.g. images, sketches and tables). 

  • Help Agile UX processes by interacting with Product Management and development team by driving end-to-end interaction design: collaborating in the design of the information architecture and defining how the user navigates and interacts with the product.

  • Create project deliverables that clearly and persuasively communicate the UX strategy and the reasoning behind it. These deliverables include: project plans, discovery findings, research protocols, research findings, personas, task lists, workflows, wireframes, page maps, interaction and behavior specifications, and anything else required to describe UX plans and strategies.

  • Translate industry-related data and topics into engaging visuals and graphics

  • Create visual designs for marketing material such as newsletters, email templates, and campaigns

  • Design mobile game assets and pass them on to Unity developers to be used in games.

  • Other duties as assigned

Qualifications

Required Skills and Experience

  • Demonstrated talent in creating and implementing UI/UX design, service design, information architecture or equivalent experience in a related field (psychology, engineering, data analytics, etc)

  • Eye-catching portfolio showcasing a high level of craft with a strong foundation in visual and interaction design, demonstrating user design experience best practices

  • Up-to-date knowledge of design software like Adobe Illustrator and Photoshop

  • Experience creating storyboards and web/mobile mapping and working knowledge of wireframe tools (e.g. Figma and InVision)

  • Experienced in prototyping, user testing and analysis

  • Expertise in human interface guidelines, standards, and best practices as they apply to platforms

  • Highly detailed communication of design principles as well as UX/UI guidelines

  • Strong communication and storytelling skills

  • An ability to articulate design decisions with grace, logic and data

  • Experience in data driven design by developing, evaluating, and producing results from test and learn processes

  • Experience presenting research and testing findings and solution recommendations

  • An ability to influence strategy by engaging product and engineering partners

  • Ability to prioritize and manage several milestones and projects efficiently

  • Account for challenges using problem-solving skills and seek to optimize data for the best possible outcome

  • Experienced building simple clean interfaces for complex products

  • Experience working in products that engage users with a complex underlying workflows and processes

  • Continued education and research into UX trends and current design strategy and technologies

  • Be open to receiving feedback and constructive criticism

Preferred Skills and Experience

  • Experience working in an Agile development environment

  • Familiar with realtime 3D game editors such as Unity, Unreal, or similar.

  • Experience with gaming products and Unity assets

  • Experience using web and mobile analytics tools, such as Google Analytics, Firebase Analytics, MixPanel

  • Familiar with programming languages such as Javascript, C#, or similar for UI scripting.

Additional Information

If working remotely, and being part of the core team of a venture-backed early-stage startup excites you, and you are ready to grow with us, apply!

You can download our iOS app from the App Store and our Android app from our website at www.duelit.com, check us out!