Level Designer

  • Contract

Company Description

WayForward is an independent videogame developer based in Valencia, California.

Over a quarter century we’ve become one of the biggest independent developers out there, and house some of the finest talent in the video game industry. We got our start in the PC, Super Nintendo and Genesis era of gaming, rode the educational CD-ROM wave through the 90’s, and eventually found our way back onto handhelds and consoles. We’ve built our reputation on solid gaming fundamentals, feature-quality character animation, and flexibility and know-how when it comes to bringing entertainment brands into the world of gaming – both original characters of our own design, or comic book and tinsel town favorites. Over the last few years we’ve become mainstays in the area of rebooting classic game series.

We want to create the most entertaining games under the sun. Our goal is to engage, delight, surprise, and match wits with gamers of all ages on whatever devices they can be found!

Job Description

We are seeking an experienced Level Designer to work on level for a high-end PC game. Basic 3D modeling skills are a must since you will be modeling collision geometry that will determine the physical characteristics and game-play mechanics of the levels. The model building will be done in 3DS Max, and imported into Unity for level assembly, and testing. Creating final, textured 3D art is not a requirement. 

Qualifications

  • Very high attention to detail
  • 3DS Max modeling skills is a must
  • Unity experience is a plus
  • Self-motivated
  • Good communication skills
  • Good problem solving skills
  • Passion for making games

Additional Information

This is a per-project position, that will last for 6 to 8 months, but for artists that work out well there is a good chance of being kept on for future projects.

This an on-site position.