Junior Game Tester

  • Full-time
  • Contract: Fixed Term
  • Work flexibility: Office-based

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

 

Job Description

Job Purpose:

  • Ensure high game quality by thoroughly testing gameplay, compliance, and technical aspects across platforms.
  • Identify, document, and follow-up on bugs and issues to optimize user experience.
  • Support project timelines by driving efficient testing processes and collaborating within the QA team.

CORE JOB RESPONSIBILITIES

  • Ability to create and document test cases that cover 100% design of the game/feature.
  • Execute test cases & test plans created and analyze/update test results.
  • Report encountered bugs in the bug database (Jira) in accordance with all requirements and pre-defined standards.
  • Highlights potential task blockers.
  • Perform Functionality, Regression, Sanity and Smoke testing.
  • Complete assigned tasks with the expected level of Quality in a given time.
  • Keep a track of issues reported and update them accordingly to any changes.
  • Adapt quickly to the tasks assigned, processes, changes happening within the Project/QC/Organization.
  • Focus on details that will enable best player experience.

BEHAVIORAL EXPECTATIONS

  • Follows established guidelines.
  • Seeks guidance on unclear scenarios.
  • Demonstrates consistency in routine tasks.
  • Collaborates and responds constructively to feedback.
  • Proactively flags major issues to senior testers.
  • Engaged in learning and improvement.
  • Focuses on developing speed, accuracy, and process adherence.
  • Need to adhere to the confidentiality guidelines and abide by the policies set by the organization (NDA).

 

Qualifications

Knowledge:

  • Basic understanding of test types (Localization, Network, Compliance).
  • Awareness of bug tracking and reporting tools.
  • Familiarity with the assigned game’s genre, core mechanics, core game design and QA fundamentals.
  • Good understanding of game design and controls.
  • Familiar with installation tools, 1st-party tools (Sony, Microsoft, Nintendo), and MS Office.
  • Knows basic Jira, X-Ray, and Confluence usage.
  • Uses core tools (JIRA, Ubi tools, Project specific tools) correctly.
  • Understands key fields for bug reporting and attachments.
  • Basic knowledge of milestones and bug classification.
  • Basic knowledge of Redlit and Greenlit statuses, including how they change during each stage gate of the project.
  • Basic understanding of Level of Qualities (LOQs) and the reasoning behind assigning different LOQs to various features.

Qualification:

  • Minimum Graduate
  • Familiar with Manual testing methodologies.
  • Familiar with any Bug Database (Jira, Dev Track, Bugzilla etc.).
  • Knowledge of bug lifecycle concept.
  • Passion for gaming in various game genres and having played them on various platforms.
  • ISTQB certified in manual Testing & Automation.

Additional Information

We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Note, that some roles are fully office-based and are not eligible for hybrid work.

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