Senior Technical Artist (f/m/d)

  • Full-time
  • Flexible Working Organization: Hybrid

Company Description

Ubisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown. 

Ubisoft Berlin is home to nearly 150 people, making up several teams dedicated to deliver AAA excellence and innovation across a wide portfolio of games and technologies.

Job Description

The Role

The Senior Technical Artist works with the Lead Technical Artist, Art Director and Programmers to define and create the pipelines and tools needed to support the art production. They are champions of budgets and technical constraints with which they are expected to inform and guide the team. A key aspect of this role is to identify areas of the current workflows that can be optimized through tools, technology or procedural concepts and implement smart and efficient technical solutions.

What you will do:

  • Establish quick, efficient and clear pipelines in collaboration with team leads, accounting for the artist's needs as well as technical requirements or other limitations
  • Champion of Tech Art constraints, pushing for top visual quality and performance
  • Work with Art Leads, Technical Directors and QA to ensure that all art content conforms to technical requirements
  • Profiling and optimization
  • Produce and maintain documentation on tools, methods, processes, and engine limits for consultation and future reference
  • Develop and deliver training programs for artists on new tools and workflows as required
  • Participate in the development of technology roadmaps for the specific needs of the project
  • Collaborate with all production teams to answer questions and solve complex technical and art-related challenges, identify and communicate risks, share feedback and best practices while maintaining a balance between creative vision and technical constraints

Qualifications

What you bring:

  • Extensive experience and knowledge of:
    • Python, Scripting languages and programming concepts
    • Industry standard DCC tools and workflows, both for 3D and 2D content
    • Game editors and engines
  • Knowledge and understanding of rendering pipelines
  • Ability to profile, identify and address art production bottlenecks
  • Strong organizational skills
  • A service mindset
  • Ability to write clear and concise technical documentation for technical and non-technical audience
  • Being resourceful
  • Great communication skills, and a proactive and solution-oriented attitude
  • Ability to communicate constructively with positivity and respect for others
  • Ability to give and receive feedback and drive the iterative process
  • Good English verbal skills, both orally and in writing

Relevant Experience

  • 5+ years as a Technical Artist or relevant experience with significant involvement with at least 1 published title and exposure to a full project life cycle

What to send our way:

  • Your CV, highlighting your education, experience and skills 
  • A cover letter including your earliest starting date, expected salary and why you would like to join us 
  • Please provide a portfolio with examples of your previous work/projects - be sure to check the link is working when applying (only for art roles etc.) 

Additional Information

What we offer:

  • Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance 
  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
  • Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect 
  • Hybrid work model: Provides the flexibility to combine working from the studio and your home within Germany
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket 
  • Up to 350€ childcare support per child per month 
  • Company Pension Scheme: We offer an attractive company pension scheme 
  • Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice 
  • English and German online lessons for free: Good to know: Our main language in the studio is English 
  • 26 days paid vacation per year 
  • Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal. 

For further information, please check https://berlin.ubisoft.com/en/.

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