Level Artist [Avatar Project]

  • Kyiv, Ukraine, 02000
  • Full-time
  • Flexible Working Organization: Full remote

Company Description

Ubisoft’s 20,000 professionals, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity company that believes diverse backgrounds and perspectives are key to creating worlds where both players and community can thrive and express themselves. Beside this, at Ubisoft, we are committed to making our own active contribution to a better environment through green initiatives and global carbon neutrality. If you are excited about solving game-changing challenges, cutting-edge technologies, pushing the boundaries of entertainment and Play Green, we invite you to join our journey and help us create the unknown.

Job Description

As the Level Artist, you will represent the gameplay intentions as part of the graphic content of one or several game levels and ensure that the integration of the work is in line with the technical constraints and artistic direction.

Responsibilities:

  • Creation of high quality assets and scenes;
  • Developing the player experience together with Level Designers;
  • Environmental storytelling through propping;
  • Scene management and performance awareness and optimization.

Qualifications

Experience:

  • Extensive experience in modelling, texture, lighting and image processing in the games industry;
  • Knowledge of image composition;
  • Strong storytelling and observation skills;
  • Knowledge of optimization techniques (e.g. 3D Studio Max);
  • Basic gameplay and level design knowledge;
  • Knowledge of ways to create atmospheres (lighting, artistic composition, etc.);
  • Insight into scale, proportion, lighting and composition;
  • Solid understanding of texture and material creation.

Other Skills:

  • Ability to accept feedback and adapt to change;
  • Sense of initiative;
  • Good interpersonal and communication skills;
  • Ability to work as part of a team;
  • ​​​​​​​Originality and resourcefulness in problem solving.

Additional Information

Ubisoft is committed to enriching players’ lives with original and memorable gaming experience. We create worlds where people can express themselves, explore and discover new possibilities.

Are you looking to work with enthusiastic experts who are tackling game-changing challenges in entertainment and beyond? At Ubisoft, we offer an open environment where bright ideas are given a chance to shine and everyone is eager to share knowledge.

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