Game Economy Designer

  • Quebec City, QC, Canada
  • Full-time
  • Flexible Working Organization: Hybrid

Company Description

With a team of more than 500 creative, passionate and innovative talents, Ubisoft Quebec continues to grow and expand. Founded in 2005, the Quebec City studio has carved out a place for itself among the leaders in the video game industry. Involved in several of Ubisoft's flagship franchises, it has acquired solid expertise, positioning it in the development of major AAA games. Involved in the Assassin's Creed franchise since 2010, the Quebec City team has assumed leadership of Assassin's Creed Odyssey, Immortals Fenyx Rising as well as the new crossover stories of Assassin's Creed Odyssey and Valhalla.

Job Description

As a Game Economy Designer at Ubi Quebec, you strategically structure the economic systems and supporting features of an online game, plus provide data-backed recommendations on design, balance, and pricing.

You create and operate an open economy informed by facts. As a solution-oriented designer, you respond to opinions, analytics, and test results with suggestions for improvement. By leveraging real player data and gathering feedback, you make informed choices to deliver an engaging overall live-game experience not only now, but well into the future.

What you’ll do:

  • Design flexible economy systems and features (progression & reward structures, currencies, sinks & sources etc.) aligned with the creative, game, and monetization directions. 
  • Work closely with the monetization team to come up with pricing strategies for items, events, and services.
  • Create game economy simulations and evaluate their performance & their impact on player experience.
  • Collaborate with cross-functional teams to integrate your designs.
  • Balance and adapt your work based on technical and production constraints, play test results, and comments from cross-functional teams.
  • Write and maintain design documentation that will serve as a reference to guide interdependent teams.
  • Provide your input on in-game content and pricing + come up with suggestions to refine designs.  
  • Develop a plan for collecting and evaluating player feedback, post-launch.
  • Assess the impacts of adding, removing, or updating content on player engagement.

Qualifications

What you bring to the team:

  • An undergraduate degree in Game Design, Economics, Finance, Mathematics, or equivalent 
  • At least 2 years of experience in design, economics, or related experience (live/online game development a huge plus)
  • In-depth knowledge of Excel + basic familiarity with game engines (e.g. Unity or Unreal) *
  • An innovative, creative, and collaborative spirit
  • Critical thinking, curiosity, attention to detail, resourcefulness, and plenty of flexibility
  • Ability to translate analytical findings into actionable recommendations 
  • Excellent problem-solving, organizational, communication, interpersonal, and presentation skills
  • An understanding of player motivation & a passion video games

*Knowledge of data visualization software (e.g. Tableau) and scripting languages, an asset

Additional Information

What to send our way:

  • Your CV, highlighting your education, experience, and skills

Please feel free to send us a portfolio of your previous work (attach files or send us a link to your personal website).

Have access to benefits that make a real difference in your day-to-day life:

  • Have access to benefits that make a real difference in your day-to-day life :
    • A hybrid and flexible work mode, 6 weeks of vacation in your first year, an enriched parental leave, a Ubi gym directly in our offices, a complete group insurance program, access to complete Dialogue telemedicine services, an RRSP with a contribution from Ubisoft, an advantageous bonus program, concrete measures to ensure the right to disconnect, the option of working part-time and much more. Click here for all the details.
  • Joining a team of 21,000 Ubisoft employees working across more than 40 locations around the world, are boundby a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication  and talent have brought to life many acclaimed franchises such as Assassin's Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come;
  • Working for an equal opportunity employer who believes that diversity of backgrounds and perspectives is essential to creating worlds where gamers and their teams can thrive and express themselves. It's about taking on exciting challenges, being at the forefront of cutting-edge technology and being part of the future of entertainment.
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