Game Designer

  • Annecy, France
  • Full-time
  • Flexible Working Organization: To be discussed

Company Description

Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.


Ubisoft Annecy


Founded in 1996, Ubisoft Annecy has developed many sagas, especially on Splinter Cell, Assassin’s Creed®, while focusing on multiplayer online and social aspects, and also on concrete game mandates such as Tom Clancy’s: The Division 2® and Ghost Recon Wildlands. We are now proud to have developed our own IP : Steep, and his spiritual successor Riders Republic !


Located in one of the most dynamic regions of France, our Ubisoft studio is settled between lake and mountains, in the middle of Annecy, also known as the Venice of the Alps, 30 minutes away from Geneva International Airport. Having a studio with perpetual growth, we are focusing on our team members' commitment and teamwork. Our ambition relies on innovation and excellence with an ultimate purpose: our players' satisfaction!


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting-edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Job Description

We are looking for a Game Designer (M/F/NB) to join the team of Manfred and Agnes to bring the experience of the riders of our republic to the next level!

This project is our next AAA game and you’ll be part of the success of the years to come.

You will be in charge of :

  • You can grasp the interrelation of systems and features of a game, and orchestrate the addition and improvements of systems on a large game wide and smaller feature scale.
  • With the help of the UI/UX team, make sure your features are perfectly exposed and clear for the player to ensure their accessibility
  • In collaboration with the gameplay team, you will have to prototype, iterate and deliver some new features and systems for the game’s live program.
  • Provide design documents throughout the production life cycle from high-level concepts to specific test cases.
  • You will be balancing, you’ll be testing, measuring and adjusting the setting to ensure accessibility and a deep experience. You’ll be in charge of “tweaking the numbers” directly in the game code base if necessary to balance games aspects.


  • You have relevant experience in Game Design and systems design.
  • You worked on complex systems like progression, economy, activities; you worked on consoles or mobile games.
  • You know how to work on multiplayer games or GaaS.
  • Teamwork is your strength: communication, listening skills and co-working is how you like to do things.
  • You have a player-centric approach. Among the team, you are riders, white knight!
  • A good level of English is required
  • You don’t mind digging into the engine and tools to get the results you need.

Additional Information

Ubisoft is committed to creating an inclusive work environment that reflects the diversity of our player community. Qualified applicants will receive consideration for employment without regard to their race, ethnicity, religion, gender, sexual orientation, age or disability status.

All information will be treated as confidential in accordance with the Employment Equity Act.

Integrating the Ubisoft French studios also means:

  • Join passionate and highly technical teams, all driven by the desire to design and develop innovative games and stand out for their quality
  • Collaborate with teams recognized for their experience on renowned franchises
  • Develop expertise by participating in in-house sharing events (talks, conferences, trade shows) and benefiting from tailor-made training programs
  • Evolve in a leading French videogame company represented in 30 different countries, with opportunities for international development

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