Development Tester [Avatar: Frontiers of Pandora]
- Malmö, Sweden
Avatar: Frontiers of Pandora™ is a first-person, action-adventure game developed by Massive Entertainment – a Ubisoft studio in collaboration with Lightstorm Entertainment and Disney. Built using the latest iteration of the Snowdrop engine, and developed exclusively for the new generation of consoles and PC, Avatar: Frontiers of Pandora brings to life the alluring world of Pandora with all of its beauty and danger in an immersive, open-world experience.
As a Development Tester at Massive, you will work closely together with the Senior Dev testers to assist us to prevent defects and influence detection strategies with a focus on our production tool suite (i.e. Snowdrop). You will aim to improve the overall development and ensure the quality of specific features. You will be the main contact for feature teams to aid them in ensuring their features are properly tested. Your efforts will directly influence the time, risks, and costs of the game.
This is a permanent position based in Malmö, Sweden, and requires working onsite. We kindly ask you to apply with your CV and message the hiring manager/cover letter in English. Applications will be reviewed whilst the job ad is posted.
Performing dev tests for features & changes before they are submitted
Designing the testing scenarios for our production toolset
Evaluating testing results and submitting reports to the development team
Collaborating with external testers
Collaborating with feature teams (e.g Level design, AI, UI/UX)
Ensuring testing documentation is up-to-date
You as a person
You are enthusiastic about games and game development and have an inquisitive and committed mindset, coupled with technical interest which allows you to solve difficult problems. You have both a skilled eye for spotting essential details and the patience to find hidden bugs. You are organized and know how to prioritize. You have solid communication skills, knows how to work with limited supervision and as part of a team.
Besides the above we’re looking for someone aligned with our core values and the following skills and experience:
Degree in Computer Science, Software/Game Development, or equivalent practical experience.
Good understanding of software quality assurance concepts, debugging processes, and procedures.
Is a plus if you have:
Production tool-set experience (e.g. Perforce &/or Jira);
Previous work experience with game development or QC
Experience playing/testing games on major platforms.
Massive Entertainment is a world-leading AAA studio located in Malmö, Sweden and part of the Ubisoft family. We’re a multinational team of more than 650 passionate and highly skilled people from 50+ different countries. Our studio’s goal has always been – and still is – to craft the finest gaming experiences for all players.
At Massive, you get to do what you love most while bringing your own experience to our ongoing projects, like Tom Clancy’s The Division 2, Avatar: Frontiers of Pandora, and The Star Wars Project. We're also developing new tech here, such as our in-house engine Snowdrop, and Ubisoft Connect - Ubisoft's digital ecosystem and distribution platform.
All your application information will be kept confidential according to EEO & GDPR guidelines.