Voice Designer

  • Cary, NC, USA
  • Full-time

Company Description

Ubisoft is one of the world's biggest creators, publishers and distributors of videogames and interactive services. The group has a broad portfolio of internationally renowned brands such as Assassin's Creed, Ghost Recon, Just Dance, Far Cry, Watch Dogs, Rainbow Six...

Supported by a worldwide network of studios and distribution subsidiaries, the teams at Ubisoft are dedicated to offering players original and unforgettable game experiences on all popular platforms, including consoles, smartphones, tablets and PCs.

Job Description

As a Voice Designer at Red Storm, you will design, plan, organize, implement, and maintain all voice-related content in the game from conception to completion. You will work closely with various Audio and Narrative teams, along with Design and Production, to ensure AAA quality voice content in our titles.

Major Responsibilities:

  • Prepare and develop all voice-related content for our games
  • Plan, schedule, and attend voice recording sessions according to project milestones
  • Work closely with stakeholders to ensure the voice design of the game is fully known, documented, and realized throughout development
  • Organize voice-related content in the voice database structure and pipeline
  • Implement, organize, and maintain content and structure in proprietary voice database applications
  • Carry out post-production of voice-related content as needed
  • Manage and implement voice-related assets into the sound and game engine
  • Work closely with localization teams to ensure voice content in all specified languages
  • Collaborate with Development Operations to ensure voice data pipeline operates correctly
  • Debug voice-related content in the game to ensure final product quality


  • College degree in Music, Sound, or relevant industry work experience
  • Ideally 1+ year of game design experience or associated industry experience
  • Experience casting, recording, editing voice talent, and providing voice direction
  • Experience working with voice-related content for digital media
  • Experience using a variety of audio middleware (Wwise, etc.) applications/pipelines
  • Knowledge of audio processing and software (Reaper, ProTools, Izotope RX, etc.) for processing voice-related content, adding special effects, and enforcing loudness standards
  • Demonstrated ability to problem-solve effectively and produce timely project results
  • Excellent organizational and communication skills
  • Must have a keen understanding of game audio systems and a passion to improve the quality of the end-user experience
  • A positive, “can do”, service-oriented attitude

Additional Information

  • Heavily subsidized paid medical and dental insurance for employees and dependents.
  • Paid life, accidental death & dismemberment, short- and long-term disability insurance.
  • 401(k) plan with match.
  • New hires start with 3 weeks of vacation annually, increasing to a cap of 5 weeks based on years of service.
  • 9 paid holidays (and we’re closed the week between Christmas and New Year’s Day).
  • 3 weeks of sick leave annually.
  • Flexible work schedule.
  • Subsidized paid medical and dental insurance for employees and dependents.
  • Paid life, accidental death & dismemberment, short- and long-term disability insurance.

All of your information will be kept confidential according to EEO guidelines.

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