Lead Audio Designer (F/H/NB)

  • Lyon, France
  • Full-time

Company Description

Ubisoft is a world leader in the creation, publishing and distribution of video games and interactive services, with a rich portfolio of internationally renowned brands. Ubisoft's teams, through its worldwide network of studios and distribution subsidiaries, are committed to providing players with original and unforgettable gaming experiences on all popular platforms.


As part of its development, Ubisoft is looking for its Production Studio, Ivory Tower, based in Lyon and creator of the hit track The Crew: a LEAD AUDIO DESIGNER (F/H/NB)

Job Description

RESPONSABILITIES:

The Lead sound designer will ensure the bridge between the audio artistic direction of the game and its implementation within the technical and production constraints. The incumbent will be the audio referent in production on its technical aspects and make certain that we keep on track within the game vision and quality expectancy scope.

The main and routine tasks of the lead sound designer are to:

  • Assess needs and quality with the Audio Director, define actions to take accordingly after consulting the team and other departments if applicable ;
  • Protype and communicate the “how to” meet the art and tech objectives to the team with the Audio Director and Associate Producer ;
  • Represent the team in discussions when general sound design expertise is needed ;
  • Help to assess the risks concerning his scope, and to find mitigations ;
  • Establish and document the technical audio charter based on the creative direction and define technical audio needs (tools, process, etc.) for the project to ensure proper integration, in collaboration with the Audio Director and the programmers. Ensure technical watch and share it with other teams ;
  • Design and integrate audio content for the game ;
  • Leads performance optimization phases and debugging phases, in collaboration with the Audio Director and Associate Producer;
  • Ensure that best work practices are implemented and optimized within the team to guarantee the validity and integrity of the data, in collaboration with the associate producer ;
  • Supervise the work of the audio team from technical perspectives by providing individual feedback and/or actively participate to group audio reviews to ensure that the team’s work meets quality standard, technical constraints and remains in line with the audio vision ;
  • Determine project human resource needs for the audio group with the associate producer and audio director, follow up and foster the team on their technical development to make them progress in their careers ;
  • Communicate and share knowledge and experiences with other leads (internal or within Ubisoft) to ensure the effectiveness of the audio community and its evolution within the group ;
  • Coach team members to foster their development so that they progress in their careers;
  • Supervise the work of the audio team from the artistic and technical perspectives by providing individual feedback and/or actively participate to group audio reviews to ensure that the team’s work meets quality standard and remains in line with the audio vision;

 

Qualifications

YOUR PROFIL :

Relevant Experience:

  • Solidof experience in Audio Production for video games,
  • Delivery of one or more AAA games in an Audio/Sound role an asset

Skills and Knowledge:

  •  Ability to translate the artistic vision into an asset production
  • Strong collaboration and communication skills across teams (art / tech / prod / etc., sound designers junior, etc.);
  • Strong knowledge of current audio engines available on the market (Wwise an asset)
  • Excellent knowledge of DAW tools (e.g. Pro Tools, Cubase, Reaper);
  • Ability to quickly learn new software and technologies;
  • Solid knowledge of studio audio equipment and the research process;
  • Strong organization skills with an ability to plan and to step back to anticipate needs and risks;

Bonus Experience:

  • Experience in Vehicle sonorizations a plus;
  • Extensive musical knowledge as a musician and/or composer a plus.

Additional Information

Ubisoft’s 19,000 team members, working across more than 40 location around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming expériences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

  • Remuneration according to experience
  • Holiday bonus
  • Profit-sharing
  • Health insurance paid 50% by the company
  • Lunch vouchers & transit pass paid 50% by the company
  • Relocation
  • 4 free games per year and 8 concert tickets with 40% discount
  • Playzone and babyfoot
  • Flextime and home office

 

 

 

 

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