Senior AI programmer

  • Annecy, France
  • Full-time

Company Description

Ubisoft's teams are driven by their desire to enrich the lives of players by original and memorable entertainment experiences. They give life to amazing worlds, real playgrounds where the imagination can express itself freely, giving birth to surprising moments of fun and adventure that also help you as a player to discover yourself and learn.


Ubisoft Annecy


Founded in 1996, Ubisoft Annecy has developed many sagas, especially on Splinter Cell, Assassin’s Creed®, while focusing on multiplayer online and social aspects, and also on concrete game mandates such as Tom Clancy’s: The Division 2® and Ghost Recon Wildlands. We are now proud to have developed our own IP, Steep!


Located in one of the most dynamic regions of France, our Ubisoft studio is settled between lake and mountains, in the middle of Annecy, also known as the Venice of the Alps, 30 minutes away from Geneva International Airport. Having a studio with perpetual growth, we are focusing on our team members' commitment and team work. Our ambition relies on innovation and excellence with an ultimate purpose: our players' satisfaction!


By joining Ubisoft Annecy, you will have the opportunity to join a community of passionate and collaborative peers, but also to evolve, with pioneering teams in their field, from all around the world. You will progress in a benevolent and inspiring environment in which you push the boundaries of imagination and technology to create the worlds that will enthrall our players.


Do you have talent and experience in the video game industry? Do you want to join a challenging, stimulating, creative and friendly work environment? Join us!

Job Description

Ubisoft Annecy is currently looking for an AI Programmer M/F to join a team working on a new AAA game.

As a Senior AI Programmer, you will be working cross-functionally with all disciplines in order to create the NPCs within the game. You will also work variously in tandem with Design, as well as creating complex technical systems that serve as the backbone for the over-arching AI system for the game.


  • Analyze and determine if current AI functionalities in the game meet the project’s requirements 
  • Develop systems to control the simulation and behavior of non-player entities, and provide tools to allow designers to iterate on those behaviors in a data driven manner 
  • Work as a key part of an agile development team, and assist the lead with planning and review of features and mentoring less experienced programmers 
  • Implement innovative solutions to feature requests, considering performance, maintability and appropriate resource usage 
  • Participate in the definition of coding practices and ensure coding standards are followed with regular code reviews 
  • Collaborate with stakeholders to gather and analyze technical constraints and establish solutions 
  • Demonstrate an understanding of load and feature testing, write test code, and develop test frameworks and processes 
  • Stay up to date with state-of-the-art technology and promote its use within the studio 
  • Integrate large-scale modules or components while minimizing the impact on the rest of the programming team 
  • Contribute to and on occasion lead cross-studio collaboration communications in conjunction with the Lead Programmer 
  • Establish and maintain contact with their counterparts within the studio, share knowledge and best practices, and put those learnings to use on their projects 
  • Involved in the optimization of systems


  • Significant knowledge and experience with existing and cutting-edge AI technologies (e.g. pathfinding, behavior trees, planning, character controllers, machine learning) 
  • Excellent C/C++ programming skills, with excellent knowledge of object-oriented development including design patterns and UML 
  • Extensive experience working with a large game codebase, and its modules, middleware and associated pipeline 
  • Deep understanding of software performance considerations, with ability to design and implement well performance systems/features 
  • Significant knowledge of common algorithms, data structures and patterns, and their application 
  • Proven ability to analyze unfamiliar code of a reasonable complexity to understand, extend, refactor and optimize an existing module 
  • Proven ability to debug defects of a reasonable complexity, including memory related issues, multi-threading, and assembly level debugging 
  • In-depth knowledge of different software development methods such as Test-Driven Development, Unit Testing, Agile etc. 
  • Understanding of the constraints and technical requirements for console platform development within their area 
  • Excellent interpersonal and communication skills 
  • Ability to mentor others 


Relevant Experience 


  • Bachelor’s degree in computer science or computer engineering or equivalent experience 
  • 5 years software development experience with significant involvement in multiple published games in a relevant programming capacity is a major plus 
  • Experience working with at least one modern console platform is an advantage 
  • Experience with profiling tools 
  • Experience working in a multi-site collaboration environment is a plus

Additional Information

Ubisoft is committed to creating an inclusive work environment that reflects the diversity of our player community. Qualified applicants will receive consideration for employment without regard to their race, ethnicity, religion, gender, sexual orientation, age or disability status.


All information will be treated as confidential in accordance with the Employment Equity Act.


Integrating the Ubisoft French studios also means:

·       Join passionate and highly technical teams, all driven by the desire to design and develop innovative games and stand out for their quality

·       Collaborate with teams recognized for their experience on renowned franchises

·       Develop expertise by participating in in-house sharing events (talks, conferences, trade shows) and benefiting from tailor-made training programs

·       Evolve in a leading French videogame company represented in 30 different countries, with opportunities for international development

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