Technical Animator M/F [Tom Clancy's The Division 2]

  • Annecy, France
  • Full-time

Company Description

Ubisoft's teams are driven by their desire to enrich the lives of players by original and memorable entertainment experiences. They give life to amazing worlds, real playgrounds where the imagination can express itself freely, giving birth to surprising moments of fun and adventure that also help you as a player to discover yourself and learn.

Ubisoft Annecy

Founded in 1996, Ubisoft Annecy has developed many sagas, especially on Rayman, Splinter Cell, Assassin’s Creed®, Tom Clancy’s : The Division®, Ghost Recon Wildlands and Steep !

By joining Ubisoft Annecy, you will have the opportunity to join a community of passionate and collaborate, but also to evolve, with pioneering teams in their field, from all around the world. You will progress in a benevolent and inspiring environment in which you push the boundaries of imagination and technology to create the worlds that will enthrall our players.

Do you have talent and experience in the video game industry? Do you want to join a challenging, stimulating, creative and friendly work environment? Join us!

Job Description

Ubisoft Annecy is looking to hire a Technical Animator (Male or Female) to integrate its production studio and the teams in charge of developing The Division and work on the next Ubisoft blockbusters.

Main Objective:

Technical Central point of the Living city subject for a big AAA game.

You will have in charge to define the needs, improve the pipeline, support the team in order to deliver a AAA quality Feature.

 

Responsibilities:

Serve as the technical contact between the animation team, the game design team, and the programming team.

Regularly communicate technical constraints and their reasons to the Animation Team

Produce documentation on tools, methods, training, processes, and engine constraints for future reference and consultation

Become familiar with the game design documentation in order to identify technical needs related to animation on the project

Participate in the preparation of production assets, motion capture shooting.

Support for the Integration of the in-game animations

Qualifications

A first relevant experience as a Technical Animator on a video game.
You are known for your discipline, work organization, and compliance with pre-established constraints.
An excellent understanding and analysis of technical issues
An excellent understanding of video game and real-time animation systems
Very good written and verbal communication skills and an ability to understand and communicate with other specialists
An ability to work well in a team
Expertise in writing technical documentation

Skills:
In-depth knowledge and experience working with established game engine technologies (UDK, Unity, in-house engine...)
Knowledge of a scripting language (Python mandatory, MAXScript, MEL, C#, etc.)
Knowledge of Maya and/or MotionBuilder mandatory
Ability to work and communicate in English, both written and spoken

Additional Information

Ubisoft is committed to creating an inclusive work environment that reflects the diversity of our player community. Qualified applicants will receive consideration for employment without regard to their race, ethnicity, religion, gender, sexual orientation, age or disability status.

All information will be treated as confidential in accordance with the Employment Equity Act.

At Ubisoft Annecy, we are looking for innovative and original minds that are challenging, and who want to build the future of the video game industry.

Position available as soon as possible in Annecy !

Please submit a CV and all personal/professional work or portfolio website

 

Integrating the Ubisoft French studios also means:

-          Join passionate and highly technical teams, all driven by the desire to design and develop innovative games and stand out for their quality

-          Collaborate with teams recognized for their experience on renowned franchises

-          Develop expertise by participating in in-house sharing events (talks, conferences, trade shows) and benefiting from tailor-made training programs

Evolve in a leading French videogame company represented in 30 different countries, with opportunities for international development.