Online Programmer

  • Québec City, QC, Canada
  • Full-time

Company Description

Ubisoft Québec is a leader in the video game industry and is located in the heart of Quebec City’s Saint-Roch neighbourhood. Involved in many of Ubisoft’s flagship franchises, the studio gained a strong expertise, leading to its implication in the development of AAA games. The 500 talented people are united by the desire of pushing boundaries, building high quality worlds and creating memorable gaming experiences.

Job Description

Open position continuously for 2018 recruitment needs.​​

The selected applications will be kept in the bank and we will contact them according to our needs by the end of 2018

Unsuccessful candidates will be contacted within one month after receiving their application

 

Welcome to the candidates who are not from the video games industry !

When you’re an Online Programmer at Ubisoft, you have direct influence over the quality of the game’s online experience. You are entrusted with developing the game’s online features, frameworks, optimizing online performance, and developing custom services deployed to the cloud. You’re part of a team preparing the game for launch and then supporting it once it’s live.

During the game’s development, you commit yourself to answering the most fundamental questions: Will it be easy for the player to connect? Do the servers scale to support hundreds of thousands of concurrent users? Is the experience as seamless as it can be?

As a dependable member of a cohesive online team, you will participate in the design, coding, testing, integration and debugging of the game’s networked and online features. You care about providing our players with the seamless online playground they deserve.

Your tasks :

  • Develop fast, reliable and most importantly, fun online features in collaboration with gameplay and design teams;
  • Understand existing functions, suggest and develop improvements with the goal of bringing the best online experience to our players;
  • Collaborate daily with a variety of production and support teams;
  • Resolve online and network bugs;
  • Document your work.

Qualifications

What it takes to make it:

  • An undergraduate degree in Computer Science or Software Engineering;
  • 3+ years of experience in developing and optimizing C++, C#, Java, Go and Python code;
  • Experience with online frameworks, services and network optimization;
  • Experience developing online features that interact with Xbox Live or Playstation Network is an asset;
  • Experience as part of a team that has shipped an online game is an asset;
  • Experience with services like AWS, Docker or Azure is an asset;
  • Proficiency to communicate with all disciplines and to support and elevate the team in terms of quality and vision of the game;
  • You are creative and thirsty for innovation.