Level Designer

  • Cary, NC, USA
  • Full-time

Job Description

Red Storm Entertainment has an exciting opportunity for a talented Level Designer to join our Division 2 team!

You are passionate about games and the craft of level design. You take initiative and find creative solutions to complex problems. You are experienced working within a multidisciplinary team and understand the importance of collaboration in order to achieve top-notch quality on your work. You have high standards in everything you do and are devoted to creating great gameplay experience and memorable game worlds. You put the player first.

Responsibilities

  • ·         Create immersive gameplay scenarios that support and enhance the core mechanics and creative vision of the game
  • ·         Guide a multidisciplinary pod to take your levels from concept to final polish
  • ·         Ensure a memorable game where form follows function through close collaboration with Level Art, Narrative and other disciplines.
  • ·         Collaborate with Game Designers to define and tweak game mechanics.
  • ·         As the project progresses, integrate the content produced by other disciplines for your designs into the game engine (new gameplay elements, AI, sound, etc)
  • ·         Conduct gameplay evaluations with the team providing feedback and suggestions to help fine tune and improve the game.
  • ·         Locate and fix bugs in both your own and your colleague’s work
  • ·         Support the Lead Level Designer in any ad hoc tasks and duties

 

Qualifications

 

  • ·         Passion for open world level design
  • ·         Minimum of 2-3 years game development experience and significant contribution to a AAA title that shipped
  • ·         Ability to quickly learn content pipeline and toolset and become a subject matter expert.
  • ·         Experience with various engines (Unity, UnReal, QERadiant, Source Engine), design production tools and level editing pipelines
  • ·         Multiplayer game design sensibilities
  • ·         Design pipeline/asset optimization skills
  • ·         Ability to adapt to changing workflows and tools
  • ·         Positive CAN-DO attitude, strong work ethic, and the ability to thrive in a highly collaborative team environment
  • ·         Excellent communication skills, both verbal and written
  • ·         Ability to anticipate, prioritize, and organize work to meet objectives
  • ·         Passion, enthusiasm and experience with first and third person shooters
  • ·         Experience conducting playtests autonomously
  • ·         Experience building and iterating upon a MP level for FPS/TPS

 

Additional Information

All your information will be kept confidential according to EEO guidelines.