Technical Animator

  • Full-time

Company Description

We're the studio behind the hit franchise Chivalry: Medieval Warfare. At Torn Banner we understand that long, hard hours are not conducive to being a happy, healthy person. Combine this idea with a flat studio structure and you've got ideals that promote a positive, low stress environment to help us create awesome games. As a small team of developers, each individual has a huge impact on the final product that we put out, so we put emphasis on being open with each other, giving/receiving critical feedback, and not letting an false sense of authority cloud our vision. The more eyes and input that we have from different disciplines and personality types, the better our releases will be.

Job Description

Torn Banner Studios are looking for a talented person to help us make Chivalry: Medieval Warfare 2, the sequel to our multi-million copy selling original, and support it and future titles. Join our small independent studio of around 55 developers in Toronto and help build the future of our company.

As a Technical Animator, you will be responsible for a wide range of tasks and should expect a variety of issues and challenges to tackle across various areas of the game. You’ll be working directly with studio leadership, our animators, and the gameplay department to bring our characters alive and realize the vision of the game’s combat. The ideal candidate would have a keen interest in participating in the animation process as a whole and has a strong sense of quality.

    Qualifications

    Requirements

    • At least 4 years of professional experience as a technical animator
    • Maya and Motion Builder expert
    • Strong interpersonal communication skills.
    • High degree of self-motivation and initiative-taking
    • An understanding and passion for video games
    • The drive and the ability to take on research and self-education
    • Practical knowledge of programming languages (Python, C# / C++, etc.)

    Bonuses

    • Experience working with Unreal Engine 4
    • Experience developing AAA titles on multiple platforms
    • Professional experience developing First Person Shooters

    Additional Information

    Benefits & Perks

    • 4.5 weeks Paid vacation
    • Bonus structure
    • Relocation assistance
    • Flexible schedule
    • Weekly happy hour
    • Healthcare & benefits