Game Development Tester

  • Full-time

Company Description

Torn Banner is a mid-sized indie studio that specializes in multiplayer melee combat games. We founded the studio back in 2012 along with the dream that our (at the time) fledgling new title Chivalry: Medieval Warfare would find a big audience. And it did!

Today, we’re working on an exciting Unreal Engine 4 project. We’re looking to grow our team – but stay small, indie and agile.

We’re on the hunt for new team members that share a passion for cutting edge gaming and want to help create innovative new experiences that focus on challenge and fun.

Each individual at Torn Banner has a huge impact on the final product that we put out. We put emphasis on being open with each other, giving/receiving critical feedback, and not letting a false sense of authority cloud our vision. The more eyes and input that we have from different disciplines and personality types, the better our releases will be.

Job Description

Torn Banner is growing our test team for future Unreal 4 projects, as well as to support our current live games. We are seeking to fill permanent and contract full-time positions at our Toronto studio.

As part of our team, you will work face to face with development on a daily basis to help create and test features from concept to release. As a development tester you will be responsible for the quality of assigned features as well as contributing towards larger team goals. You must be able to independently identify testing needs and quality expectations, create and execute test plans and be able to work in editor to debug content and features.

As we’re a small team there is often need to work together to accomplish tasks, a collaborative attitude is essential for all members of our team.
 

Responsibilities

  • Drive quality goals for your areas of ownership

  • Provide constructive feedback on features in development, contributing to final design

  • Independently develop test plans that focus on what matters most

  • Create and maintain documentation on processes and the state of game features

  • Act as a subject matter expert for your areas of ownership, documenting and distributing knowledge, tools and processes.

  • Coordinate testing efforts with off site members of the team

Qualifications

Requirements

  • 2 + years experience in game testing

  • Previous experience with game engines, coding or other creative software

  • Strong ability to work as a member of a team

  • Previous experience working with off site testers

  • Able to quickly transition between different tasks and projects

  • Eager to learn new skills

 

Bonus

  • Previous experience with multiplayer/network testing

  • Professional experience in beta testing or patch testing with live games

  • 1st party trc/tcr test experience

Additional Information

Portfolio and résumé required for any application.

Benefits & Perks

  • Profit sharing

  • 4 weeks Paid vacation

  • A no crunching policy

  • Relocation assistance

  • Flexible schedule

  • Weekly happy hour

  • Healthcare & benefits