Mid Artist-Tech Anim
- Contract
Company Description
At MPC, we strive to grow a little more every day. We’re creative, passionate, and full of imaginative ideas. We foster a supportive studio environment where team members look out for each other, prioritize well-being, and act with responsibility, honesty, and integrity.
We celebrate diversity and the strength it brings to us and our creative process, ensuring we deliver the most exceptional work on time. True collaboration and open communication are core values at every level of our organization, as they enable us to learn, grow and create outstanding moments for our clients.
Join us to be part of a dynamic team that values mutual support, creativity, and excellence.
Job Description
The Tech Anim Artist is responsible for setting up skin, muscle, cloth, hair and fur on our hero-creatures, as well as giving life and dynamics to huge environment sets. They are tasked primarily to develop and design the tools and setups associated with a variety of complex creature deformations. They are problem solvers with a balance of technical and creative skills to define the workflows to streamline our shot-making processes.
Qualifications
- Knowledge of Houdini
- Previous Experience in VFX environment
- Knowledge of Vex and/or Python
Any of the following technical skills is a bonus:
- Knowledge of Maya, nCloth and nHair
- Previous experience with Linux
- Knowledge of C++
- Knowledge of Mel
- Knowledge of Marvelous Designer
Any of the following experience is a great advantage
- Previous education or experience with Rigging
- Knowledge of muscle and skin simulations
The details above provide an outline of the key requirements for candidates to apply for a role in this department.