Confo Render Artist | Teenage Mutant Ninja Turtles (Nickelodeon)

  • Full-time

Company Description

Mikros Animation is a global CGI animation studio located in Paris, Montreal, Los Angeles, Bangalore and London, dedicated to feature films and episodic content. Since its inception, Mikros Animation has always put creativity and CG artistry at the heart of its animation and production activities, allowing our artists to work across a great variety of stories with a high level of stylized craft. So far, Mikros Animation has contributed to ten released feature animations and to numerous high-quality animated series, for the world’s best-known animation studios, either as creative studio, line producer or executive producer. Mikros Animation has also produced more than 250 hours of programming, broadcast by notable channels including Cartoon Network, Nickelodeon, TF1, France TV, Gulli, M6, Gloob, and Super RTL. Our animated episodic content airs and streams globally, in over 180 countries.    

At Mikros Animation, we believe great animation is about making real connections with real people. By partnering with filmmakers to unite their creative visions, with our industry-leading craftsmanship and artistry, we create characters that connect with audiences on an authentic and emotional level to bring power

Job Description

As part of an international animated feature film, Mikros Animation is looking for several Confo Render Artists to join its team! 

Reporting to the Supervisor and the Lead Confo, the Confo Render Artists have a very good knowledge of the 3D production pipeline and are required to collaborate with artists from different departments to ensure the feasibility of the film. Their responsibilities include: 

  • Conform the masters and other shots from the work validated and delivered by the upstream departments   
  • Verify the resulting files and ensure the correct construction of the shots sent to the downstream departments (Lighting/Rendering, VFX)   
  • Make the correct assembly of the successive caches (Anim, Fixing, CFX)  
  • Ensure the correct recovery of casting, setdress, camera and duration and their update and if necessary take charge of the necessary modifications  
  • Correct material and texture assignment problems in a shot or sequence  
  • Verify shots and sequences continuity for camera, location, assets and props throughout the pipeline  

Qualifications

Required skills... 

  • Good understanding of the steps of a 3D workflow  
  • Good knowledge of Maya  
  • Ability to analyze and solve technical problems    
  • Sense of observation and global vision  
  • Good communication skills (especially with other departments)  
  • Curiosity, rigor and autonomy  
  • Be proactive in seeking information and solving technical problems  
  • Patience and perseverance   
  • Good level of English   

... And appreciated assets 

  • Previous experience in feature film or animated series, or VFX projects  
  • Previous experience as an Environment / Lighting / Layout Artist  
  • Basic knowledge of Katana   
  • Knowledge of Houdini, Nuke, and rendering engines (ideally Arnold)  
  • Knowledge of tracking software (ideally Shotgrid)  
  • Scripting in Python/Mel is also a plus   

Additional Information

Salary & Contract 

  • Remuneration according to profile 
  • Refund of 75% Navigo on presentation of proof 
  • Tickets Restaurant: € 9.35 / day
  • Type of contract: Fixed Term Contract 
  • Workplace : Paris, France
  • Startdate : ASAP

 

Note that male generic is used for the purpose of lightening the text. 
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