Games Environment Asset Artist

  • Montreal, QC, Canada
  • Full-time

Company Description

At the core of Technicolor Games’ success are talented, passionate gamers. We pride ourselves on creating a collaborative, empowered, and creative environment. Whether it’s helping clients in the early stages of game design or creating award-winning campaigns, we’re always here to help. Our global teams are constantly iterating, solving problems, and working together to connect in meaningful ways with our clients and their players.

Creatively and technologically speaking, no one beats Technicolor Games when it comes to delivering high-end content and immersive experiences together with video gaming marketing leaders.

Job Description

Asset Artists are responsible for producing high-quality assets for our high-end games.

We are looking for a highly talented and motivated, Environment & Hard-surface modeller to
join the Technicolor games Environment team. As an Environment artist, this individual will be working on foliage, props, vehicle, weapons and architecture.


  • Excellent artistic eye for proportions, shape language, composition, and lighting
  • Create photo realistic/ Stylized real-time game environment models including UVs and textures
  • Sculpting and create materials for AAA quality, photo-realistic/ Stylized environments in a PBR workflow
  • Specific experience with terrain and foliage
  • Proficiency in ZBrush, Painter, and Designer
  • Experience in set dressing in Unreal 4 game engine
  • Experience with 2D animation
  • Experience with Houdini

Any of the following technical skills is a bonus:

  • Basic experience in creating/writing shaders is a plus.
  • Prepare environment assets for export to game engines, as well as set up within game engine.

Any of the following experience is a great advantage:

  • Experience working with Scan/photogrammetry workflow is a plus.
  • Thorough understanding of environment art pipelines with excitement to push for next gen techniques.
  • Traditional art skills (figure drawing, landscape, animals, composition, perspective, etc.

Additional Information

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