Intermediate Creature FX

  • Montreal, QC, Canada
  • Full-time
  • Department: CG
  • City: Montreal
  • Specialty: Creature FX

Company Description

Artist-driven company by nature, it’s our mission to give talented artists the freedom and resources they need to deliver quality work and to thrive in a fun and creative environment.

Job Description



  • Creation of photo-realistic creatures setup ; including cloth, fur, hair, feathers, muscle and skin.
  • Ability to run simulation in shots and to address any notes.
  • Involvement in the development of departmental tools and techniques.
  • Regularly communicating with Production and Leads regarding schedules and deadlines.
  • To be able to work with the visual effects supervisor, and the lead CG artist to determine the best creative approaches and techniques for all the different steps in a 3D production pipeline.
  • Be able to deliver work within established project targets and the high quality standards of the company.




  • Bachelor in a VFX School ; 
  • Minimum 2-3 years of experience in a CFX role on CG creature projects ;
  • Excellent knowledge of Houdini ;
  • Experience with some of the following types of dynamic simulation : cloth, hair/fur, feathers, skin and muscle, shot modeling ; 
  • Experience of creating simulation setups for specific production needs ; 
  • Knowledge in Python, VEX and Katana would be a plus.


  • Enthusiastic with a creative mind ;
  • Autonomous with a good sense of initiative ;
  • Diligent and rigorous with strong attention to details ;
  • Comfortable in a changing environment and under pressure ;
  • Excellent organizational and communication skills ;
  • Dynamic work ethic focused on dynamism and collaboration ;
  • Ability to solve problems ;
  • Excellent management of priorities and deadlines.  

Additional Information

- Permanent Contract ; 

- Full Time ; 

- Collective Insurance. 

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