Senior CFX Artist

  • Montreal, QC, Canada
  • Full-time
  • Department: CG
  • City: Montreal
  • Specialty: Creature FX

Company Description

Artist-driven company by nature, it’s our mission to give talented artists the freedom and resources they need to deliver quality work and to thrive in a fun and creative environment.

Job Description

Under the supervision of the CG Supervisor or the Animation Supervisor, the Creature FX Artist is responsible for providing a wide variety of rigs and dynamic simulations for photo-realistic creatures or humans including clothing, fur, hair, muscle and skin.

Responsibilities

  • Creation of photo-realistic creatures setup ; including cloth, fur, hair, feathers, muscle and skin;
  • Ability to run simulation in shots and to address any notes;
  • Involvement in the development of departmental tools and techniques;
  • Regularly communicating with Production and Leads regarding schedules and deadlines;
  • To be able to work with the visual effects supervisor, and the lead CG artist to determine the best creative approaches and techniques for all the different steps in a 3D production pipeline;
  • Be able to deliver work within established project targets and the high quality standards of the company.

Qualifications

  • Previous experience on CG creature projects;
  • Experience with Crowd simulation a strong asset;
  • Experience with some of the following types of dynamic simulation: cloth, hair/fur feathers, skin and muscle, shot modeling;
  • Experience of creating simulation setups for specific production needs;
  • Self-driven, good communicator, and a great-team player;
  • Strong Houdini background;
  • Knowledge in Python and VEX would be an asset;
  • Knowledge in katana would be an asset;
  • Excellent organizational and communication skills;
  • Ability to perform multiple tasks set priorities and problem solving;
  • Work ethic focused on the dynamism and collaboration.

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