Producer

  • Full-time
  • Project: Project VR
  • Department: Production
  • Location: PL, Katowice (Remote/Hybrid)

Company Description

Founded in 2012, Incuvo is a studio of over 80 individuals working from Poland, Katowice. We have established our position worldwide in the VR games area, developing such titles like Layers of Fear VR, Blair Witch VR and Green Hell VR. With over 10 years of experience in making games and being engaged in the VR technology since 2019, Incuvo is aiming to expand the genre even further and become one of the key developers of the growing VR market worldwide. We want to combine our expertise with the creativity and skills of ambitious professionals to work on the new generation of VR titles. Our team is currently working on Bulletstorm VR - an exciting VR version of the game from People Can Fly studio’s portfolio and on further expansion of Green Hell VR.

The majority stakeholder of the studio is PCF Group S.A. (People Can Fly), a global independent AAA games developer and a Warsaw Stock Exchange public company. Founded in 2002, People Can Fly made its mark on the action-shooter genre, developing titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and its most recent game, Outriders. PCF is one of the leading Unreal Engine studios in the industry and operates in Poland, UK, US and Canada.

 

Job Description

  • Oversee the entire production process from start to finish, including scheduling, budgeting, and resource management. Ensure that the project meets high quality standards and complies with established requirements.
  • Deliver project features and milestones  on time and budget through own work and delegating;
  • Managing the scope and plan of a development teams
  • Facilitating and improving internal development processes
  • Collaborating with Leads and Directors to manage the production of features and the whole game
  • Managing development teams and advocating their needs
  • Working with other Producers to create up to date schedules and mitigate risks/blockers
  • Working with internal groups during the development process and communicating with the publisher and external vendors
  • Identifying any potential risks with proposed solutions, and communicating this clearly on a routine basis to the production lead
  • Challenge the status quo and help to improve current production pipelines

 

Qualifications

  • 3+ years relevant experience in Games as a producer or related role
  • Intermediate scheduling experience
  • Intermediate Agile /PM Methodolgies experience
  • Multi-discipline project dev experience (end to end)
  • Shipped 1+ title and/or managed features through at least 1 product lifecycle


Nice to have:

  • Unity game development experience
  • Ability to work on-site in the Katowice office
  • Experience with PC, consoles, VR games or mobile

Additional Information

What we offer

  • A competitive salary and performance-based annual bonuses.
  • Private medical healthcare including dental treatment for PCF members and their families (Signal Iduna).
  • MultiSport card for you and your family members or friends.
  • Access to Worksmile - cafeteria program.
  • Free library with a wide range of games and books you have unlimited access to.
  • In-company Polish and English language classes.
  • Fresh fruit, snacks, and beverages for everyone in the office.
  • Flexible working hours.
  • Free virtual health and mental wellbeing sessions are included in the plan for members and their dependents.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.
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