Lead UI/UX Designer

  • Full-time
  • Project: Dagger
  • Department: Design
  • Location: US, New York (Remote/Hybrid)

Company Description

People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.

Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.

Our creative teams are currently working on several exciting AAA projects with the top publishers in the industry: Project Gemini with Square Enix and Project Dagger with Take-Two (2K), in addition to a new IP to be self-published and two other games in a concept phase. One of our IPs is also being adapted for VR technology.

With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.

If you decide to accompany us on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.

Project Dagger is a new IP developed with Take-Two Interactive. It’s a yet unannounced AAA action- adventure game developed by our North American team supported by PCF’s European studios.

If you feel yourself able to deliver as nobody else, take ownership of your projects, and are ready to leave a mark on a game you work on, apply now!

Job Description

People Can Fly is seeking a Lead UI/UX Designer that can be located in the US or CanadaThe individual will work with the design team and be responsible for ideating and conveying the vision of the game’s interface and user experience elements. This role will primarily involve creating, owning, and implementing original UI/UX designs in close collaboration with the design, art and engineering teams. The Senior UI/UX Designer will own the flow and feel of all interface elements in our game.

         Responsibilities

  • Establish and maintain workflow for the UI/UX department.

  • Provide day-to-day feedback and creative problem solving.

  • Ensure that the work of the team follows the quality standards, artistic direction, and deadlines of the game.

  • Collaborate with artists, designers, and other disciplines to create an excellent and coherent user experience.

  • Act as the primary point person on all user interface related topics.

  • Drive UI designs from the concept phase throughout the iteration process up to highly polished final asset while working with UI art and the art director.

  • Assist the engineering team with the implementation UI elements by providing initial prototypes.

  • Ensure that game information is well conveyed through the various user interfaces.

  • Ensure consistency in the UI/UX design from menus to in-game elements.

  • Collaborate with outside user testing and develop a positive feedback loop.

  • Ensure accessibility features are helping our game be as inclusive as possible.

Qualifications

  • Minimum 6 years of UI/UX experience.

  • At least 1 shipped AAA project.

  • Strong expertise in design fundamentals and UI/UX design trends.

  • Mastery of UX interaction and design principles and deliverables including rapid prototyping, flow diagrams, wireframes, experience maps and annotated comps.

  • Good knowledge of the pipeline for motion design, UI animation and VFX.

  • Ability to illustrate ideas and advocate them within the team.

  • Strong understanding of color theory and how color affects mood & focal points

          Nice to Have

  • Technical knowledge of UE4 and UMG

  • Traditional art skills along with graphic design competencies (composition, layout, typography, and color/tone)

Additional Information

What we offer:

U.S.

  • 100% group health insurance benefit premiums paid by PCF (Medical, Dental, Vision, Group Life, and Supplemental Live) and start on day 1 of employment.
  • 401K with 100% match, up to 3% of employee salary, and vested immediately.
  • Paid week off during Winter Holidays.
  • 20 paid vacation days and 5 paid sick days.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • A competitive salary and performance-based annual bonuses.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.
  • Long term disability, short term disability, travel insurance, as well as other benefits provided. 

Canada

  • Benefit package 100% paid by PCF. Insurance company reimburses 100% of claims (Up to $500 per service a year, as well as individual family coverage).
  • Full Dental coverage, including major dental and orthodontics.
  • 4% RRSP matching before tax deductions, 100% vested on day 1.
  • Paid week off during Winter Holidays.
  • 20 paid vacation days and 5 paid sick days.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • A competitive salary and performance-based annual bonuses.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.
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