Senior Environment Artist

  • Full-time
  • Project: Bifrost
  • Department: Art
  • Location: CA, Montreal (Remote/Hybrid)

Company Description

People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.

Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.

Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Bifrost, Victoria and Dagger are projects we're growing in the self-publishing model. We also have one project in the concept phase – Red; as well as two projects in VR technology – Green Hell VR and Thunder - a new project based on one of the IPs from the Group’s portfolio.

With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.

If you decide to accompany us on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.

Project Bifrost is a yet unannounced AAA action-adventure game developed by our North American team supported by PCF’s European studios.

Job Description

To produce autonomously the modeling and texturing of 3D objects, characters and the graphical content of levels in accordance with the artistic direction

 

  • Creating high quality environment assets and gadgets suitable technically and artistically to project universe
  • Model and texture high poly and low poly environment assets
  • Cooperation with Tech Art on pipeline improvements
  • Maintain the production and software pipeline and meeting deadlines
  • Providing R&D projects and pipeline and workflows improvements
  • Bugfixing and describing R&D case studies in knowledge base
  • Sharing knowledge with less experienced peers
  • Occasionally support Lead in recruitment projects with HR collaboration
  • Occasionally can onboard new hires

Qualifications

  • Typically 5 years of experience in all aspects model creation workflow (Model and texture realistic, modular, hard-surface and organic set pieces and props for a diverse set of environments with use of all new techniques)
  • Typically shipped AAA title experience
  • Experience with industry-standard software packages for 3D modeling, high-poly sculpting, and texture painting (Maya, Max, ZBrush, Photoshop, or their equivalents)
  • Substance Painter working proficiency
  • Experience creating high quality creative/visual aesthetics as well as technical knowledge
  • Being able to adapt fast a specific art style
  • Ability to adapt with minimum guidance new styles, techniques and workflows
  • Strong skills in using PBR shaders and normal maps on daily basis
  • Great understanding of color theory
  • Understanding of memory and frame budgets
  • Experience creating high quality creative/visual aesthetics as well as technical knowledge
  • Experience creating photorealistic set pieces, props, textures, and materials on next generation console platforms
  • Ability to show examples of top notch props and textures made for next generation console games
  • Skilled at balancing art quality and performance in the game engine
  • Strong verbal and written communication skills in English
  • Open-minded team player attitude
  • Strong work ethic and self-motivated
  • Passionate about playing and making video games 

Additional Information

What we offer:

U.S.

  • 100% group health insurance benefit premiums paid by PCF (Medical, Dental, Vision, Group Life, and Supplemental Live) and start on day 1 of employment.
  • 401K with 100% match, up to 3% of employee salary, and vested immediately.
  • Paid week off during Winter Holidays.
  • 20 paid vacation days and 5 paid sick days.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • A competitive salary and performance-based annual bonuses.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.
  • Long term disability, short term disability, travel insurance, as well as other benefits provided. 

Canada

  • Benefit package 100% paid by PCF. Insurance company reimburses 100% of claims (Up to $500 per service a year, as well as individual family coverage).
  • Full Dental coverage, including major dental and orthodontics.
  • 4% RRSP matching before tax deductions, 100% vested on day 1.
  • Paid week off during Winter Holidays.
  • 20 paid vacation days and 5 paid sick days.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • A competitive salary and performance-based annual bonuses.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.

 

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