Senior UX Designer

  • Full-time
  • Project: Victoria
  • Department: Design
  • Location: CA, Toronto (Remote/Hybrid)

Company Description

People Can Fly is one of the leading independent AAA games development studios with an
international team of nearly 300 talented individuals working from offices located in Poland,
UK, US, and Canada. Founded in 2002 we made our mark on the action-shooter genre,
developing titles such as Painkiller, Bulletstorm, and Gears of War: Judgement. Our world-class creative teams are currently working on several exciting AAA projects, including Outriders and a brand new action-adventure title.

With over 18 years of experience in making shooter games, now PCF is aiming to explore new horizons and expand the borders of the genre even further. We want to combine our expertise with the creativity and skills of ambitious professionals, who will dare to join us in an epic journey to forever reshape the market landscape and work on the new generation of Online Shooters for the global gaming community.


As a highly experienced professional you’ll have a chance to perfect your skills and knowledge working alongside leaders with bravery and passion to bring brand new memorable experience in the most popular genre in the world to the players worldwide.
If you feel yourself able to deliver as nobody else, ready for some serious accountability and
capable of leaving a mark on a game you work on, or even the genre as whole, apply now!

Job Description

 

  • Drive UI designs from the concept phase throughout the iteration process up to highly polished final asset while working with UI art and the art director.
  • Assist the engineering team with the implementation UI elements by providing initial prototypes.
  • Ensure that game information is well conveyed through the various user interfaces.
  • Ensure consistency in the UI/UX design from menus to in-game elements.
  • Collaborate with outside user testing and develop a positive feedback loop.
  • Ensure accessibility features are helping our game be as inclusive as possible.

Qualifications

  • Minimum 5 years of UI/UX experience
  • At least 1 shipped AAA project from start to finish with credits
  • Strong expertise in design fundamentals and UI/UX design trends
  • Mastery of UX interaction and design principles and deliverables including rapid prototyping, concept diagrams, user scenarios, wireframes, flows, experience maps, design patterns, and annotated comps
  • Good knowledge of motion design, UI animation, modeling, and VFX
  • Ability to communicate effectively with various development teams
  • Traditional art skills along with core graphic design competencies (composition and layout, typography, color, and light)
  • Strong understanding of color theory and how color affects mood & focal points
  • Strong verbal and written communication skills in English
  • Open-minded team player attitude
  • Strong work ethic and self-motivated
  • Passionate about playing and making video games

Additional Information

What we offer

  • A competitive salary and performance-based bonuses
  • Personal development opportunities and the possibility to work in a multicultural environment
  • Work in a creative team with people full of passion for what they do
  • Private health care & gym card
  • Business trips and integration events
  • Comprehensive assistance in relocation
  • Fresh fruits, snacks, and beverages for everyone in the office
  • Free library with a wide range of games and books
  • In-company English language classes and Polish lessons for foreigners
  • An informal atmosphere, no dress code, no unwanted formalities
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