Lead Gameplay Programmer

  • Full-time
  • Project: Gemini
  • Department: Code
  • Location: PL, Warsaw (Remote/Hybrid))

Company Description

People Can Fly is one of the leading Polish gaming studios and a globally operating AAA game developer that made its mark on the action shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgement and Outriders. We are also one of the most experienced Unreal Engine studios in the world. We have gained a vast know-how as a part of Epic Games family and we have developed our unique, trademark approach to the engine as an independent studio. We are rapidly growing, ambitious company looking for the most promising talents working in the game industry.

In December 2020 studios’ holding company PCF Group S.A. debuted as a public company on the Warsaw Stock Exchange. Over the last 5 years, our studios have grown up from 40 to over 350 people, whom we affectionately call ‘Aviators’. In addition to our headquarters in Warsaw, we have studios located in Poland (Lodz and Rzeszow), the UK (Newcastle), the US (New York and Chicago), and Canada (Montreal) – with plans to expand even further in near future! Recently, our family was extended with a newly formed partnership with Game On, a creative motion capture, animation, and audio studio with a portfolio of AAA collaborations.

To foster the creative process, we make sure that our culture stays informal, whilst direct
communication and a quick decision-making process really matter. As a PCF aviator, you will have a real impact on the games we’re working on. We also offer access to solid know-how, creative resources, and constructive feedback at every stage of development. Our modus operandi is based on staying dynamic, evolving in sync with gaming industry trends and focusing on delivering creative solutions in any circumstances.

During the pandemic, we have successfully transitioned to a remote work model, and we aim to develop it further and keep this option available to most of our employees. And with millions of players embracing our recent hit, Outriders, we can guarantee that you will work on the projects with true impact on the whole gaming community.

Project Gemini is a yet unannounced AAA game developed with Square Enix – the publisher of our recent AAA title, Outriders. The game development involves primarily our Europe based teams.

Take flight on this amazing journey with us and spread your wings in the game industry!

Job Description

  • Setting clear the vision and goals of the entire gameplay features
  • Providing mentorship, direction, and best in class engineering principles to ensure quality results and efficient working practices
  • Conducting regular code reviews and supporting  the coding team to achieve excellence
  • Conceptualizing playable elements and oversee the execution and implementation of those elements into the game
  • Establishing and documenting best practices for scripting and feature implementations
  • Developing and maintaining the systems architecture necessary for other developers to implement features in the game 
  • Testing, debugging, profiling, and optimizing implementations
  • Working with Production Team to plan development and provide accurate  tasks assignment within the team 
  • Conducting performance reviews of staff members in close collaboration with HR Team
  • Supporting the hiring team in the recruitment process

Qualifications

  • At least 8+ years of experience in the production of games for consoles and PC, min. 2 years in a leadership role 
  • At least 2 shipped AAA projects from start to finish with credits as a programmer
  • Strong mentoring and leadership skills
  • A keen sense of what makes gameplay systems fun 
  • Excellent skills in C/C++ and Unreal
  • Strong math skills
  • Strong familiarity with AI, physics, animation, and gameplay code in general
  • Experience with character scripting, animation blending, and similar techniques
  • Ability to diagnose problems and make quick and accurate decisions
  • Experience with profiling and optimizations
  • Being able to work efficiently under tight deadlines
  • Proficiency with Swarm and Perforce, knowledge of Jira and Confluence
  • Strong verbal and written communication skills in English
  • Open-minded team player attitude
  • Strong work ethic and self-motivation Passion for games

Nice to have

  • Experience working on multiplayer games
  • BS (or higher) in Computer Science or similar discipline (Physics, Math, EE, etc.)
  • Scrum certification

Additional Information

What we offer

  • A competitive salary and performance-based bonuses
  • Personal development opportunities and the possibility to work in a multicultural environment
  • Work in a creative team with people full of passion for what they do
  • Private health care including dental treatment & MultiSport card
  • Business trips and integration events
  • Comprehensive assistance in relocation
  • Fresh fruits, snacks, and beverages for everyone in the office
  • Free library with a wide range of games and books
  • In-company English language classes and Polish lessons for foreigners
  • An informal atmosphere, no dress code, no unwanted formalities
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