Senior Gameplay Engineer

  • Full-time

Company Description

Odyssey Interactive is a Canadian Game Development studio formed around the mantra of building "Games you Live". We believe that the best games are the ones you think about long after you put them down, that help you feel like you're a part of something bigger than yourself, and that you believe you can invest in for years to come. 

The founding team is comprised of 4 former leads from Riot Games where we led teams such as a the League of Legends Balance Team, the League of Legends Champion Design team, and the development of Teamfight Tactics - and are excited to try to build a highly innovative, player obsessed studio with an awesome team...a team that you could be a part of!

Job Description

Overview:

***This role is intended for developers at a Senior, Staff, or Principal Level

Are you excited to try your hand at shaping the technical direction of a brand new studio? To collaborate with a small experienced team while building games you're proud of? Do you work on prototypes for games you or a group of friends dreamed up in your spare time? Well great! We're on the lookout for a sharp, driven, and super flexible software developer to join us as we build our team and prototypes. 

Key Duties:

  • Design, build, and optimize gameplay systems for networked multiplayer games.

  • Help us find the balance between building fast and building right. 

  • Collaborate with artists and designers to bring amazing ideas to life, and pitch ideas of your own! We’re looking to delight players, and we want your help.

  • Be willing to wear multiple hats. Odyssey is just starting out, and we’re all going to be stepping out of our comfort zones to make the best experiences we can. This could look like: working closely with our designers and coaching them on best practices for implementation, helping build tools that enable our artists and designers to move fast, or even implementing ideas of your own!

Qualifications

  • At least 4 experience working on cross disciplinary teams

  • At least 4 years experience working with C++ and ideally Unreal.

  • Experience with any of the following graphics, backend services, networking, mobile development. 

  • Experience in low level optimization.

Teamwork and other Qualifications:

  • Effective working autonomously, we want you to feel comfortable allocating your time wisely and making good on your commitments

  • Strong analytical skills that aid in understanding and articulating what makes games great

  • Solid team player. We want people who are excited to be part of a small, tight-knit team focused on delivering awesome experiences to players

  • A passion and love for games

Nice to haves:

  • Experience working on a game/product from prototype to launch.

  • A secondary specialty: graphics, services, web, mobile, etc.

Additional Information

Benefits:

  • Dental/Vision/Pharmacare coverage

  • Open paid-time-off policy with 2 week minimum enforced by the company. We trust you to take time off when you need it.

  • Competitive salaries that value your experience and dedication.

  • Stock options in an early stage startup. We want you to succeed if the studio succeeds.

  • Relocation assistance, and immigration where applicable.