Technical Environment Artist

  • Contract

Company Description

At Neal Analytics, we are passionately obsessed with Data and helping companies getting the most out
of it. Leveraging machine learning techniques, we provide predictive analytics, data visualization and
data engineering for a wide range of applications. We recently won Global Partner of the year for
Business Analytics to Microsoft and are poised for tremendous growth!

Job Description

A renowned game studio currently working on AAA title is looking for a Technical Artist who will support the environment art team. We are looking for generalists with experience in level management and tools troubleshooting. This position requires a technically minded 3D Artist who has an obsessive eye for details and passion for ensuring game content consistently meets a visual and performance high bar. Strong collaboration and excellent communication skills are essential as this role will be involve working closely with a diverse and highly experienced team.

Responsibilities:

  • Help artists with everyday blocking issues with content tools and workflow
  • Work with tools developers to augment and enhance content creation and level tools
  • Set up and manage technical pipelines related to level production (i.e. source file management/streaming/visibility/collision/physics materials)
  • Create technical level reports to team members/leads including: performance reports, statistics, budgets.
  • Ensure levels and other content are meeting memory budgets and performance targets
  • Coordinate with design team to eliminate any game blocking issues and establish ideal setups for gameplay scenarios
  • Ensure all game assets meet production technical standards requirements



Qualifications

Qualifications and Skills:

  • Experience with Autodesk Maya, Photoshop required. Expertise in other 3D software packages will be considered.
  • Programming and/or scripting experience is preferred in one or more of the following areas: HLSL, CGFX, Python, Mel
  • Candidate must have strong knowledge of modern game environment development principles and techniques. Experience with Level management and optimization on a console project required.
  • 2 or more years professional development experience on pc and consoles preferred.
  • Candidate should have strong time management and communication skills.
  • Candidates should also be able to rapidly grasp new technical concepts and quickly become proficient in new content tool chains.



Additional Information

All information will be kept confidential.

All the best,

Jairrah Mae Salazar

Recruiter | Neal Analytics