Internship: 3D computer graphics

  • Intern

Company Description

MindMaze is the world’s leading neurotechnology start-up pioneering a breakthrough computing platform that captures brain activity upon intent, creating a new operating system for computers (a Mind-OS) and a new generation of brain computer interface products, using virtual reality (VR), augmented reality (AR) and A.I. Based on a decade of rigorous testing in the healthcare industry, the company has designed intuitive mind/machine interfaces, which utilize pre real-time decoding of brain signals and is able to track fine movements and gestures. Its innovations are poised to transform industries, starting with healthcare and gaming.  Its first generation products (MINDMOTION Pro and MINDMOTION Go) are aimed at rehabilitation following neurogolical incidents.

Join our eclectic mix of scientists, physicists, engineers and clinicians to help change the world!

Job Description

Mindmaze is developing exciting new technologies in motion capture for the medical devices market and beyond. As a 3D computer graphics developer, you will help us generate realistic virtual data to train machine learning models.
You will:

  • Design or reuse realistic environments;
  • Work on a pipeline for photo-realistic rendering;
  • Write specific shaders and scripts to perform non-vision rendering;
  • Write scripts to automate the generation of large data sets.

To support you, MindMaze will:

  • Provide an international collaborative work environment.
  • Provide mentoring.
  • Allow flexible employment terms and conditions.

Qualifications

To be successful you can illustrate the fact that you have the following abilities:

  • Working autonomously: setting tasks and direction under limited supervision;
  • Oral and written communication: ability to write clearly and succinctly in a variety of communication settings and styles; ability to get messages across that have the desired effect;
  • Quick learner: Rapidly find your marks working with new algorithms and tools, and quickly establish yourself as an expert your domain;
  • Planning accurately: setting objectives and goals; breaking down work into the process steps; developing schedules and task/people assignments; anticipating and adjusting to problems and roadblocks.

Skills that we look out for are among:

  • Excellent knowledge of a game engine (Unity preferable);
  • Good programming/scripting skills in at least one of the following: C, C++, C#, Python;
  • Basic skills in shader programming.

Skills that make a difference:

  • Experience with motion capture environments; 
  • Good Mathematical skills;
  • Working experience with computer vision frameworks;
  • Demonstrable interest for development outside the working environment (e.g. Personal projects, blogger, Open Source (github), papers, StackOverflow, etc.).

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