Game Economy Designer

  • Montreal, Canada
  • Full-time

Company Description

We are actively seeking a creative and passionate individual to join our team as a Game Economy Designer.

With over 300 employees, 1 Million + CCUs and a variety of exciting projects to be developed in the near future, there’s never been a better time to join the Ludia family!

Ludia Inc. is a Montreal-based video game company that creates and distributes cross-platform digital games. Our high-quality product portfolio consists of original and world-recognized branded properties such as: Dungeons & Dragons™, Jurassic World™: Alive, What's Your Story, Jurassic World™: The Game, Teenage Mutant Ninja Turtles: Legends, Dragons: Rise of Berk, Family Feud® 2 & Friends, Kung Fu Panda: Battle of Destiny, Waldo & Friends, and The Price Is Right™. We are a member of the FremantleMedia family, one of the world’s leading content producers.

Job Description

What is the challenge for a Game Economy Designer at Ludia?

  • Collaborate with Producer, senior leadership and publishing partners to help set priorities and economic direction;
  • Coordinate with other departments to ensure the timely completion of design goals that meet or exceed the high quality expected by Ludia;
  • Collaborate with the Design team to define the game and monetization loops according to the orientation of the game;
  • Design tools and processes to establish the data architecture of the game including integration and validation;
  • Be able to support each designer and meet their needs in terms of data structure (balancing, simulation, forecasting);
  • Understand and be able to present complex systems by deconstructing them into simple modules.
  • Provide the necessary verification tools so that each member of the team can verify the direction of the game (key indicators, projections, etc.);
  • Balance the economy of a game by being very clear about the desired intentions;
  • Frequently play all content, and review all features and game mechanics for fun factor;
  • Participate on Live Operations calendar by defining offers and events on a Live Game;
  • Translate business and product requirements into achievable and interesting entertainment experiences;
  • Other essential maintenance duties may be assigned.


What do you need to get the Game Economy Designer position?

  • Assuming the tasks described above, have at least shipped a F2P mobile game that have been Live for several months, preferably have worked on all aspects (pre-production, production, live ops);
  • Must have good written and verbal communication, able to write detailed design documents specifying the functionality of game-play features;
  • Clear understanding of the business model and limits of the free to play model;
  • Should be able to design all of aspects of a game, either from work in progress or from scratch;
  • Possess a technical understanding, with the ability to design and calibrate complex gameplay systems;
  • Ability to articulate, and transmit the creative vision;
  • Ability to use and configure spreadsheets and database tools;
  • Bilingualism (English and French).

Additional Information

What's in it for you?

  • Work in the heart of Old Montreal;
  • An open concept work environment with an employee game room, foosball, Ping-Pong and pool table, Tiki Lounge and more;
  • A broad health and wellness plan that includes telemedecine services;
  • Four weeks vacation, RRSP contributions, referral incentives, and an attractive bonus program;
  • Free snacks, coffee and tea, as well as catered meals;
  • A training budget with free language lessons in English and French;
  • A free gym pass starting on day one and access to on-site massages;
  • Happy Hour Fridays with beer and wine after work, including our own beer on tap: La Ludique;
  • An amazing team of creative individuals who work hard and play hard! Check out these videos to learn more:


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