Team Lead Animator (Gameplay) [Far Cry Project]
- Full-time
- Remote: No
- Company: Ubisoft
Company Description
Jobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life.
Company Name: Ubisoft
Company Name: Ubisoft
Job Description
What you'll do
- Support and drive AAA quality standards for the animation team;
- Work with Directors and Production Management team on animation style and quality expectations;
- Collaborate with our other project function and studio teams.
- Create, prioritize, assign, and regularly follow up on tasks and the advancement of the team’s work with regards to deliverables;
- Represent the team;
- Organize and lead team meetings and/or reviews with directors;
- Know the game’s story and narrative gameplay (through game design documents) and understand the technical/artistic constraints so as to be able to lead and coach the team;
- Draft regular reports for the Production Management team on the advancement of the team’s work and recommend corrective measures whenever necessary to meet project objectives;
- For the team, anticipate and recognize potential conflicts and recommend solutions to the Production Management team;
- Be a mentor in terms of technical/artistic aspects for team members (where necessary);
- Take part in performance assessments in collaboration with the Production Management team;
- Coordinate bug correction as it pertains to the team’s work;
- Help recruit, manage and mentor team members;
- Ensure that new employees integrate the team;
- Support and drive the strategy of Animation pipeline, tools and processes;
- Carry out working unit-related tasks (depending on the size of the team the incumbent must supervise);
- Perform any other related tasks.
Qualifications
What you bring
- Strong hands-on understanding of animation software applications (3D Studio Max and Motionbuilder), principles and fundamentals;
- Leadership: Having managerial courage, self-driven with a sense of initiative;
- Ability to assemble productive teams;
- Time and priority management;
- Resourcefulness in problem-solving;
- Stress and change management skills;
- Ability to work as part of a team;
- Good interpersonal and communication skills;
- Knowledge of the other game production working units an asset;
- Flexibility in organizing work and an ability to delegate;
- Database knowledge an asset (JIRA, Perforce, etc.);
- Knowledge of the technical constraints of real time, 3D engines and level editors;
- Resourceful in pushing innovation, optimization and new ideas;
- Knowledge of the tools used by team members;
- Project management knowledge an asset;
- Knowledge of the MS Office suite an asset;
- 5+ years’ experience in animation or other relevant experience;
- 2+ years of experience in a team lead, supervisory, management role or other relevant experience;
- Degree in animation or area of expertise for video games;
- Certification in project management or equivalent is an asset.
Additional Information
Charles-Antoine and Marie, our talent acquisition specialists, will analyze your application. Please send us a portfolio of your best work (you can attach images or provide us with a password link) as well as your CV highlighting your education, experience and skills.
Please note that our positions are hybrid, but if you reside outside Ontario or Canada, relocation will be necessary. If you require a work permit, your eligibility will depend on your education and relevant work experience, as required by the government.
We look forward to reading your application ! 😊