GPU compiler test engineer

  • San Diego Ave, San Diego, CA, USA
  • Full-time

Company Description

Insilico is an End-to-End specialized VLSI, Embedded Design & Software services and solutions company. It operates in the “Compute” & “Connectivity” space.
Insilico is founded by industry veterans, who are strong leaders and practitioners with diverse experience in all the relevant aspects of technology and execution. The management and its entire team, handpicked from among the best talents in the industry, can adapt to the evolving technologies and growing market challenges internationally. Insilico has very flexible business models to suit a plethora of client needs.
With a current clientele of top semiconductor companies, Insilico has a wide and diversified spectrum of service offerings in expansive domains within the ambit of Embedded Design & Software, and in almost all areas of VLSI design, from Spec-to-Silicon, on a wide range of ASICs & CPUs/GPUs in all the latest technologies, including 7nm.
Being an integral part of a larger business eco-system, Insilico has the foundation of strong financials, validated processes, robust infrastructure and a global network of reputable clientele.
Insilico’s service portfolio caters to products that empower the world of Communication, Networking, CPU/Servers, Automobile, Bio-Medicals, Consumer Electronics and a wide range of IOTs.
Headquartered in the US, it has operations in India & APAC.

Job Description

Job Role: GPU compiler test engineer

Location: San Diego, CA

Experience: 4+ Years

Duration: Full Time


Minimum Qualifications Required:

Good hands on experience of Software Releases, Integration and configuration management process/tools (Git, Gerrit, make, JIRA, Perforce, etc.)

Good hands on experience of test methodology and test processes, including requirements collection and test plan development Automated testing and verification techniques and Hands on with Scripting language [Perl/Python/Ruby]

Good communicator at multiple levels and across multiple disciplines.

Team Player, able to provide input into a multifunctional team.

Self-motivated, capable of working with limited supervision, pro-actively reporting on status and tasks Adaptable.

The role requires a willingness to take on tasks outside of a narrowly defined role, and ideally a desire to be multi-skilled.


Preferred Qualifications:

Hands on debugging experience [on-target, simulation model]

Hands on programming experience [C/C++]

Additional Information

All your information will be kept confidential according to EEO guidelines.