Senior 3D Environment Artist

  • Full-time

Company Description

Heart Machine is a deeply motivated and close-knit team located in Los Angeles. Our focus is gameplay that’s engaging, fluid and fun, while also building worlds through vibrant art, great stories and incredible sound design. We’re immensely excited to be creating things we love every day.

Although we are all passionate and work incredibly hard, our studio is not a crunch-factory - we like to live our lives, have holidays, and remain healthy throughout a project.

We’re supportive of a diverse working environment - different life perspectives offer a lot to building a better game, studio and understanding of one another.

We’re looking for talented, motivated, smart, highly communicative, diverse and just plain good people to become part of our crew, to collaborate, shape and build something ambitious and unique. 

Job Description

Full-Time

Help us craft the look of a new world by building out in-game meshes and materials, composing and decking scenes, implementing unique rendering methods and many other techniques to achieve the look we need to make our game shine. Ideally you’ll have a strong eye for composition, lighting, and color theory.

A major part of our identity at Heart Machine is our unique and highly stylized aesthetic. We are looking for someone who can translate all of the concept work and ideas we create into something stunning in-game, in collaboration with our talented team artists and engineers.

Responsibilities

  • Take holistic ownership of the game levels from models/materials, to terrain and foliage, to lighting and post

  • Work with the concept artists and the director to provide a consistent vision and style throughout all aspects of the game

  • Create final high quality models and materials to establish visual targets

  • Mentor other artists and teach 3d techniques when needed

  • Work directly with level designers to bring a blocked-out space to life

  • Consult on and share expertise on cross-discipline topics like asset management/pipeline, custom shading models, and game performance

Qualifications

Qualifications

  • Expert in Maya including modeling, lighting and texturing tools

  • Expert in Unreal Engine (or comparable experience level in another engine)

  • Proficient with Zbrush, Substance or other industry standard packages for material authoring.

  • Strong understanding of current-gen techniques for creating terrain, foliage, architecture, vista assets, and skyboxes

  • Ability to break down tasks with accurate time estimates, from high-level components to smaller tasks, and allocate resources appropriately

Additional Information

Heart Machine Offers*

  • Competitive pay through bonus structures

  • Medical, dental, and vision coverage

  • 401k

  • Paid vacation, holiday and sick time with flexibility in timing

  • Paid parental leave

  • Flexibility in work location(s)

We are supportive of a diverse workforce and strive for inclusiveness. All qualified applicants will receive consideration for employment without regard to age, ancestry, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, protected veteran status, race, religion, or any other characteristic protected by applicable laws, regulations and ordinances.

*Benefits and perks listed may vary depending on the nature of your employment with Heart Machine and state or country in which you work.