Engine/Tech Programmer (C++) - Production Team

  • Bucharest, Romania
  • Full-time

Company Description

Leader in the development and publishing of mobile games, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms and with an audience of 113 million monthly users offers via Gameloft Advertising Solutions a unique level of visibility and involvement to advertisers. Gameloft operates its own established franchises such as Asphalt®, Order & Chaos, Modern Combat and Dungeon Hunter and also partners with major rights holders including Universal, Illumination Entertainment, Disney®, Marvel®, Hasbro®, Fox Digital Entertainment, Mattel® and Ferrari®. Gameloft distributes its games in over 100 countries and employs 5,700 people worldwide. Gameloft is a Vivendi company.

All trademarks referenced above are owned by their respective trademark owners.

www.gameloft.com/ www.gameloft.ro


Job Description

As an engine/tech programmer you will be responsible for designing, developing and maintaining low level systems, engines, tools and technologies used in various mobile/console/pc games and applications and will be participating in the creation process along with the game design and art teams

  • Analyze and understand the requirements of the game teams in order to define the required functionalities and engine systems, tools and technologies that must be developed to support them;
  • Analyze innovations and features from other engines to help decide the best solutions and implementations for the current engine, tools and technologies;
  • Collaborate with game designers/level designers/artists to examine the constraints of the existing engine;
  • Suggest improvements whenever necessary by designing and implementing new systems or modifying existing systems;
  • Develop the engine, tools and technologies according to the technical design documents and the programming rules already in place, in an optimized and efficient manner;
  • Work with the teams to improve the production process and help in establishing best-practices;
  • Diagnose and repair the most complex bugs, including creating systems to help in debugging;
  • Document the code and design and share with the teams.


  • Very good skills in C++ and at least three years of experience in C++ programming;
  • Good knowledge in 3D mathematics (Linear algebra, arrays, vectors);
  • Good knowledge of scripting languages (Lua/Python/Typescript);
  • Previous experience in video game programming or other 3D applications (home made applications accepted);
  • Experience with graphic libraries (OpenGLES, Metal, Vulkan, Direct 3D) is a plus
  • Knowledge of the major 3D modeling and animation software is a plus;
  • Knowledge of current game engines and tools (Unity/Unreal/Crytek/etc) or physics engines (Bullet/Physx/etc) is a plus;
  • Knowledge of online communication and networking technologies is a plus;
  • Creative problem solver, able to quickly learn and utilize unfamiliar concepts;
  • Motivated, hard-working, thorough and able to work on a team.

Additional Information


  • Motivating salary and a merit based pay system
  • Lunch tickets
  • Medical insurance package, in partnership with Regina Maria Clinic
  • Supportive working climate, a team with a free communication style and the chance to be rewarded for outstanding performances
  • A chance to work in a real multinational team
  • A modern office complex including:
  • Cafeteria with hot food open during working hours
  • Dedicated gym with personal trainers and various facilities
  • 3 massage rooms inside the building
  • Relaxation area with pool tables, ping pong tables, darts, Foosball
  • A dedicated kickboxing gym with free trainers and classes
  • Free aerobic, zumba, Pilates, healthy back, TRX classes inside the gym
  • Free access to football and basketball courts
  • Free psychological counseling
  • Kindergarden inside our courtyard
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