Senior UI Designer
- Full-time
Company Description
We need a key player! Frima is looking for a Senior UI Designer to kick off a brand-new project.
We’re Frima, a video game development studio based in Quebec City and Montreal for over 20 years. We bring together hundreds of passionate talents, united by a single ambition: to craft unforgettable games across every platform.
We take care of our people:
- 4.5 days of work per week, year-round. (Friday pm off);
- Truly flexible working: 100% remote, hybrid or 100% in person, the choice is yours;
- Up to 7 weeks vacation per year, sick days & personal days: your well-being is important to us.
- Complete group insurance from day one;
- A contribution to your RRSP
- 400$ allowance towards the purchase of ergonomic equipment;
Life at the Studio
- Access to chair massages, fresh fruit and snacks, gym, sports activities, etc;
- Regular presentations of projects and new developments: we keep our team up to date on all Frima developments;
- Close-knit, caring and inclusive teams, even remotely!
- Come and discover the rest for yourself!
Job Description
What your weeks are going to look like
- Propose functional, high-level design solutions tailored to the project’s constraints;
- Actively participate in art reviews and ideation sessions;
- Make ergonomics and user experience decisions based on research, data, and best practices;
- Design functional prototypes to test and validate the user experience with the team;
- Animate certain interface elements and ensure their seamless integration into the game engine being used;
- Serve as a main point of contact for UI-related issues on the project, both internally and with the external partner;
- Actively participate in progress meetings and collaborate with other disciplines to ensure consistency and smoothness in the gameplay experience;
- Mentor and support UI designers by providing guidance and sharing best practices to ensure deliverable quality and compliance with team standards;
- Contribute to the evolution of tools, templates, and workflows used for UI across the studio;
- Take part in project retrospectives and draw learnings to improve future UI processes.
Qualifications
What we're looking for
- College diploma in graphic design, UX/UI design, digital arts, or another related field combined with equivalent experience;
- Minimum of ten (10) years of experience in UI design or other relevant experience;
- Demonstrated experience designing interfaces on AAA projects;
- Team mentorship experience;
- Experience developing interfaces with Unreal 5.X;
- Ability to design interfaces for different audiences and platforms (console, PC, mobile);
- Understanding of the technical constraints related to game production;
- Strong understanding of user behavior and interface ergonomics;
- Excellent proficiency with Figma;
- English proficiency is required to perform the role, as we collaborate with English-speaking partners;
- Portfolio or demo required.
What we value in our team
- Strong skills in drawing, coloring, and animation;
- Autonomy and a strong sense of responsibility;
- Excellent communication skills in a multidisciplinary collaborative environment;
- Curiosity and passion for the video game industry.
Come be a Game Changer with us!
To find out more about us
Additional Information
Come and make a difference with us! #FrimaLife
- Find out more about us: https://frimastudio.com/a-propos/
- About our culture: https://vimeo.com/766900522?share=copyLe
The masculine gender is used only to lighten the text. Only selected candidates will be contacted.