Senior UI Designer

  • Full-time

Company Description

We need a key player! Frima is looking for a Senior UI Designer to kick off a brand-new project.

We’re Frima, a video game development studio based in Quebec City and Montreal for over 20 years. We bring together hundreds of passionate talents, united by a single ambition: to craft unforgettable games across every platform.

 

We take care of our people:

  • 4.5 days of work per week, year-round. (Friday pm off);
  • Truly flexible working: 100% remote, hybrid or 100% in person, the choice is yours;
  • Up to 7 weeks vacation per year, sick days & personal days: your well-being is important to us.
  • Complete group insurance from day one;
  • A contribution to your RRSP
  • 400$ allowance towards the purchase of ergonomic equipment;

Life at the Studio 

  • Access to chair massages, fresh fruit and snacks, gym, sports activities, etc;
  • Regular presentations of projects and new developments: we keep our team up to date on all Frima developments;
  • Close-knit, caring and inclusive teams, even remotely!
  • Come and discover the rest for yourself!

Job Description

What your weeks are going to look like

  • Propose functional, high-level design solutions tailored to the project’s constraints;
  • Actively participate in art reviews and ideation sessions;
  • Make ergonomics and user experience decisions based on research, data, and best practices;
  • Design functional prototypes to test and validate the user experience with the team;
  • Animate certain interface elements and ensure their seamless integration into the game engine being used;
  • Serve as a main point of contact for UI-related issues on the project, both internally and with the external partner;
  • Actively participate in progress meetings and collaborate with other disciplines to ensure consistency and smoothness in the gameplay experience;
  • Mentor and support UI designers by providing guidance and sharing best practices to ensure deliverable quality and compliance with team standards;
  • Contribute to the evolution of tools, templates, and workflows used for UI across the studio;
  • Take part in project retrospectives and draw learnings to improve future UI processes.

 

Qualifications

What we're looking for

  • College diploma in graphic design, UX/UI design, digital arts, or another related field combined with equivalent experience;
  • Minimum of ten (10) years of experience in UI design or other relevant experience;
  • Demonstrated experience designing interfaces on AAA projects;
  • Team mentorship experience;
  • Experience developing interfaces with Unreal 5.X;
  • Ability to design interfaces for different audiences and platforms (console, PC, mobile);
  • Understanding of the technical constraints related to game production;
  • Strong understanding of user behavior and interface ergonomics;
  • Excellent proficiency with Figma;
  • English proficiency is required to perform the role, as we collaborate with English-speaking partners;
  • Portfolio or demo required. 

 

What we value in our team

  • Strong skills in drawing, coloring, and animation;
  • Autonomy and a strong sense of responsibility;
  • Excellent communication skills in a multidisciplinary collaborative environment;
  • Curiosity and passion for the video game industry.

 

Come be a Game Changer with us! 

 

To find out more about us

https://frimastudio.com/en/about/ 

Additional Information

Come and make a difference with us! #FrimaLife

 

The masculine gender is used only to lighten the text. Only selected candidates will be contacted.

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