3D Grooming Artist

  • Intern

Company Description

Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project

Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/

For more information about the game, please check out our IndieDb page:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order


NOTE: The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary.

Job Description

In this volunteer position we are looking for someone who specializes in creating realistic 3D Hair Card and Fur Card Meshes and Textures for our game "The Lays of Althas: Sundered Order" (LoA:SO). Understanding of implementation of Hair and Fur Meshes and Textures iin Unreal Engine isn't required, but is recommended.

Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.

Other duties include following team policies (given through team orientation as upon acceptance to the team) as well as attending meetings through Slack (our instant message program that we use to communicate).

This is a volunteer position, so no monetary compensation is being offered. We also cannot offer any work visas. 

At this time, we are having to rely upon free (or previously licensed) software. Please refer to the applications listed below for guidelines. We do not endorse piracy in any way, shape or form.

Qualifications

Minimum Requirements:

  • Creating realistic Human Hair Meshes and Textures using Hair Card and Alpha Planes
  • Creating realistic Creature Fur Meshes and Textures using Fur Card and Alpha Planes
  • Physically-based Rendering (PBR) experience for game sculpting required
  • Previous experience working with low-poly/game-ready assets required
  • Full Texturing ability (Diffuse, Normal, Displacement etc).
  • Able to work effectively and accurately from pre-defined concept art and designs.
  • Able to work with and provide constructive criticism and feedback.
  • Communication and Team-collaboration skills.
  • A passion for modeling and a dedication to creating AAA quality games.

Additional Information

Required Software:

  • Unreal Engine 4 (https://www.unrealengine.com/register)
  • 3D Modeling Software, be it 3DS Max, Maya, Blender or similar. Must have valid license for said software, as we are without the funding necessary to provide licenses to Developers at this time.
  • Adobe Photoshop, GIMP or similar for creating high-quality 2D Textures.
  • Experience with Character Creator 3 or Fiber-Shop is preferred, but not required.