Concept Artist / Illustrator

  • 3320 Silas Creek Pkwy, Winston-Salem, NC 27103, USA
  • Intern

Company Description

Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:

Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4):

For more information about the game, please check out our IndieDb page:

NOTE: The address above is the address related to Epoch Games' Incorporation, but is not related to the place of work. We are a fully-online team with no central headquarters at this time. Communication is mostly done via Slack (an instant messaging application) and Trello (an online project collaboration tool).

Job Description

In this volunteer, non-paying position you will be asked to create a variety of high-quality concept art and/or illustrative work for The Lays of Althas: Sundered Order (LoA:SO). Interested applicants must be advised that this is a long-term volunteer project, and as such, you must be ready to contribute to the game on a long-term basis (however, as this is an unpaid position, full-time dedication is not expected). A variety of different concept types, such as characters, creatures, landscape, architecture, etc, may be required. For illustrative work, you may be asked to create illustrations that will be used as in-game paintings (and should replicate various medieval painting styles).

Concept art should be created in a timely manner on demand; while there is no set amount of time that a team member should put into the project, it is expected for work to be handled within a reasonable timeframe. Multiple applicants may be accepted; this job is not for a single position.

Samples of existing concept art for the project may be found at our IndieDb page:

Communication is key to a smooth and efficient pipeline, you must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.

If you are comfortable with teaching, you may be called upon to aid the more junior members of the team in any relevant area.

Other duties include following team policies (given upon acceptance to the team) as well as attending Slack meetings (instant messaging software we use for team communication).

This is a volunteer position, so no monetary compensation is being offered. We also cannot offer any work visas.

At this time, we are having to rely upon free (or previously licensed) software. Please refer to the applications listed below for guidelines. We do not endorse piracy in any shape or form.


  • Ability to create high-quality concept art and illustrations of characters, creatures, landscape, architecture and more.
  • Ability to work effectively and accurately based upon assignment guidelines, art direction and past concepts/illustrations.
  • Ability to work with and provide constructive criticism and feedback.
  • Communication and Team-collaboration skills.
  • A passion for drawing, painting, etc and a dedication to creating AAA quality games.

Additional Information

Recommended Software:

  • Adobe Photoshop (already licensed), GIMP or any other illustrative software.