Character Artist - Remote contract work

  • al. Jana Pawła II 80, 00-175 Warszawa, Poland
  • Employees can work remotely
  • Contract

Company Description

Covenant is an indie creative house offering well-executed, fresh gameplay experiences. The company works only on original proprietary IPs. Currently, developing two multiplatform (PC & consoles) titles simultaneously. 

Covenant puts a great effort into the highest organizational standards and excels at both operational and strategic planning. It is also the first and only polish gamedev that holds a globally-recognizable certificate 'Great Place to Work'.

Job Description

  • Participating in an iterative game design process by cooperating closely with designers, artists, programmers and production staff.
  • Creating high-poly sculpts and low-poly in-game models of various creatures and human characters based on original concepts provided.
  • Creating original textures using various tools and middleware.
  • Cooperating with the Tech Artist in setting up materials and shaders to achieve the best possible final quality. 
  • Ensuring that artistic style is consistent with defined visual style for the game.
  • Adhering to technical specifications. 
  • Meeting deadlines.

Qualifications

  • Between 3 to 10 years of game industry experience as a Character Artist.
  • Excellent skills in one of the leading modeling packages (e.g. MAYA) and Photoshop.
  • Good knowledge of composition, color theory & lighting.
  • Basic knowledge of physically based rendering (PBR).
  • Professionalism and a high work ethic.
  • Passion for games.
  • Advanced English language skills.

Nice to have

  • Shipped a PC / Console video game.

Additional Information

  • Long-term, remote work relationship with a small, indie studio.
  • Highest organizational standards with a strong emphasis on strategic planning.