Senior Graphics Engineer - Video Effects (China)
- Full-time
- Recruitment type: Fixed Term
Company Description
About the Group/Team
The Multimedia team is on a mission to make multimedia storytelling quick, simple, and fun for everyone. Within the Design Experience Supergroup, we focus on delivering powerful video creation tools and intuitive user experiences. We combine backend services, real-time media processing, and AI innovation to help our users bring ideas to life.
Job Description
About the Role/Specialty
As a Senior Graphics Engineer in the Video Effects team, you’ll work at the intersection of advanced graphics, real-time multimedia systems, and creative UI design. You’ll help deliver video effect features that are not only powerful and performant, but delightful to use. This is a hands-on technical role where you’ll work with WebGL/WebGPU, shaders, and browser APIs — all to bring cutting-edge video editing to Canva users around the world.
What you’ll do (responsibilities)
Build performant and responsive UIs for real-time video effects and multimedia features
Integrate ML-powered capabilities into interactive design tools
Use WebGL/WebGPU and shaders to deliver high-fidelity, low-latency visual effects
Optimise video playback, processing, and rendering pipelines for mobile and desktop
Collaborate with designers to build delightful, intuitive user interfaces
Profile and resolve memory, latency, and visual glitches across platforms
Work closely with global teams of graphics R&D, product roadmap and platform dependencies
Work closely with backend and MLEs to ship cohesive, cross-functional features
Qualifications
What we're looking for
We’re looking for a frontend engineer with deep technical skills and a passion for creative tools. You’ll bring:
Strong hands-on experience with React, TypeScript, and modern web technologies
Proven expertise in WebGL/WebGPU, shader development, and real-time rendering
Familiarity with audio/video APIs and multimedia pipelines in the browser
Experience optimising performance and memory usage across devices
Solid understanding of computer graphics fundamentals (rendering pipelines, linear algebra, coordinate systems, transformations, lighting, and texturing)
Experience with GPU programming (GLSL, HLSL, or similar), debugging graphics pipelines, and profiling GPU/CPU performance
Knowledge of 2D/3D geometry processing, mesh manipulation, and visual effects
Ability to design scalable graphics architectures and work closely with designers to push the boundaries of visual creativity
Passion for empowering creativity and solving complex visual problems