Lead Technical Animator

  • Full-time
  • Project: Sirius

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for a Lead Technical Animator to join our studio to work on Project Sirius - an ambitious and exciting new project set in The Witcher universe. As a Lead Technical Animator, you will play a key role in shaping the visual identity of Project Sirius.

Responsibilities

  • Create and drive animation systems for characters, monsters, and environment.
  • Work closely with artists and engineers to create highly optimized animation systems.
  • Solve complex technical challenges.
  • Define and document technical animation processes, tools, and best practices.
  • Maintaining the animation pipeline.
  • Write and prepare briefs for work with outsource vendors, and review work as necessary.
  • Communicate and cooperate with other CDPR animation teams while pursuing common goals.
  • Engage with Directors and Production to estimate and plan work.
  • Stay atop modern and cutting edge animation technology.
  • Build a growing Technical Animation via recruiting, interviewing, and hiring.
  • Act as the direct manager for team members, conducting reviews, mentoring, and helping them achieve personal and professional growth.
  • Cultivate a positive, collaborative team culture aligned with the company’s values and goals.
  • Partner with the Production department to establish plans and ensure timely delivery of work.

Qualifications

  • Ability to work independently to identify and own work, deliver results.
  • Minimum 8 years of experience as a Technical Animator with at least 1 year in a leadership role. 
  • Shipped at least one AAA title.
  • Extensive experience with rigging in Maya and Motion Builder, UE5/Blueprint, facial animation, and lipsync.
  • Familiarity with motion capture technology
  • Experience optimizing animation assets, rigs, and systems for high runtime performance and efficiency
  • Comprehensive portfolio demonstrating expertise.
  • Meticulous attention to detail, especially with character deformation and physics.
  • Excellent communication, presentation, and collaboration skills.
  • Positive attitude towards receiving feedback and exchanging knowledge.
  • Able to deliver and receive feedback in a productive and accountable manner.

Nice to have:

  • Experience with Motion matching.
  • Scripting proficiency in languages such as Python, LUA, etc.

 

Additional Information

This job can be hybrid/in-office from Boston or fully remote. 

Health & Well-being

  • Company paid medical healthcare (dental vision & mental).
  • Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
  • No dress-code — we like to keep it casual.
  • 401K with employer matching.
  • Gym Membership Reimbursement.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Merch — gifts for newborn rebels and regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
     

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