Lead Level Designer

  • Boston, MA, USA
  • Full-time

Company Description

The Molasses Flood is the newest member of the CD PROJEKT group, and is located in Boston, MA. We were founded by industry veterans in 2014, and since then have created The Flame in the Flood and Drake Hollow. We’re currently working on an ambitious and exciting new project and are growing our team across all departments. We value every voice on the team, open communication and transparency, and run a studio based on mutual respect and kindness between all members and levels of the team. If this sounds like the type of team you’d like to be a part of, we encourage you to apply. If you require any specific accommodations as part of our application process, please let us know so we can try to provide for your needs.

Job Description

The Molasses Flood is looking for a Lead Level Designer to help us create fun, functional and beautiful spaces for our next title. You will oversee the level design process for a game in which many environments will be procedurally generated.

As a team lead, you will oversee both hand-crafted and procedural level generation and design, ensure consistency across both and manage and mentor a small team of designers. You will also work collaboratively with the systems design, engineering, art and narrative teams to make sure that the spaces your team creates are beautiful, performant, fun and tell the story of the game. You will work with tech designers and tools engineers to ensure your team has all the tools they need to work happily and efficiently.

Our ideal candidate has a background in production level design, a solid understanding of level design principles, a strong technical background, familiarity with scripting systems and experience as a team lead or manager.

This is a full-time salaried position, reporting to the Design Director. This job could be performed either working a hybrid model out of our office in the greater Boston area, or remote within the contiguous US states. Relocation assistance is available for moving to Boston area. All staff works on a schedule aligned to US eastern time.

 

Responsibilities 

  • Oversee the creation of gameplay environments, both procedural and hand-crafted, across the game

  • Ensure functional and visual consistency across both hand-crafted and procedurally generated environments.

  • Mentor and lead a team of designers, teaching best practices and principles, and guiding their growth as designers.

  • Manage cross department communication and collaboration as it pertains to levels: work closely with engineers, artists, sound designers, and production in managing the prioritization, implementation, and scope of the game’s environments.

  • Lead by example, taking on direct responsibility for creating functional level layouts, and learning and mastering our procedural environment tools.

Qualifications

  • Prior experience shipping a core game as a Sr or Lead level designer

  • Experience with scripting systems, either visual (such as Blueprint) or text-based (such as Python, Lua, or C#)

  • The ability to communicate fluently with engineering, art, narrative and production

  • Candidates must have a US work permit or citizenship

  • Curiosity, kindness, and a positive and professional can-do attitude

Nice to Haves

  • Experience with procedural systems, especially for environments

  • Unreal Engine 4 experience

Additional Information

  • 100% company paid medical, dental, and vision plans available - for employees and dependents

  • 401K with matching

  • Company paid long & short term disability plans, and life insurance

  • Profit sharing plan

  • Unlimited PTO and flexible schedule

  • Environmental company paid offset of employees’ carbon footprint via Wren.co

  • Some positions available for Remote work

  • Positions worked in office are hybrid: M/W/F work from home & T/Th work in office, with lunch provided on the in office days

  • Dog friendly office

  • Many opportunities for advancement as our team grows and takes on new challenges 

The Molasses Flood is proud to be an equal opportunity employer. We are committed to embracing and celebrating diverse thoughts and backgrounds throughout our organization. Employment at The Molasses Flood is based on ability  – not an individual’s race, creed, color, religion, sex or gender, gender identity or expression, sexual orientation, national origin or ancestry, alienage or citizenship status, physical or mental disability, pregnancy, age, genetic information, veteran status, marital status, status as a victim of domestic violence or sex offenses, reproductive health decisions, or any other characteristics protected by applicable law. We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment.

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