Cinematic Designer

  • Kraków, Poland
  • Full-time

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. As a driven team of talented professionals from all around the globe, we want to earn our place as one of the world’s top video-game developers, push narrative boundaries, and build unforgettable stories that set and redefine the standards for the genre.

Job Description

CD PROJEKT RED is looking for a talented and experienced Cinematic Designer to join our team. The person in this position will be responsible for creating compelling in-game interactive dialogue sequences and cutscenes in CD PROJEKT RED’s proprietary tool. The ideal candidate should have a very good understanding of directing, storytelling, acting and cinematography as well as a strong sense of composition and pacing.

Daily Responsibilities

  • Creating interactive, branching cinematic sequences using in-house proprietary engine based on node system.
  • Creating compelling cutscenes with excellent pacing, acting, cinematography, editing and timing.
  • Communicating with Designers and Leads to improve readability of visual storytelling and establish perfect continuity of the story with gameplay.
  • Setting up actor staging and cameras.
  • Completing tasks on time while keeping high quality.
  • Following and maintaining pipelines and technical requirements.

Qualifications

  • Bachelor’s Degree in Arts (preferably Animation / Film Production) and/or comparable years of professional experience in games/film.
  • Experience with 3D software (Motionbuilder, 3DSMax, Maya, Unreal Engine, etc.)
  • Good understanding of acting, including posing and timing.
  • Good knowledge of cinematography and editing.
  • Excellent communication skills and abilities to work efficiently within a team.
  • Ability to quickly adapt to the company’s proprietary software as well as to learn new software.
  • Technical problem-solving.
  • Game development experience (doing a long-form project(s) from inception to completion).

Nice to have: 

(Please note that these skills are not required to apply for the position)

  • A genuine interest in the genre.
  • AAA games development experience as an animator (doing a long-form project(s) from inception to completion) will be a big plus.

 

Additional Information

  • A modern and relaxed studio atmosphere.
  • A chance to work in a booming industry within an international team.
  • Fresh fruit twice a week for everyone in the office, a wide choice of tea, fancy coffee machines and fit vending machines.
  • Free library with a wide range of games and books.
  • Many social activities and parties.
  • Private healthcare & card to many sports clubs
  • From 20 to 26 days of paid vacation per year.
  • An exciting chance to work with the developers of one of the most acclaimed role-playing games in recent history.
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