[SX/EIT-MM] Software Engineer (Build & Artifact Engineering)

  • Full-time
  • Legal Entity: Bosch Global Software Technologies Company Limited

Company Description

The Bosch Group is a leading global supplier of technology and services. Since the beginning of 2013, its operations have been divided into four business sectors: Automotive Technology, Industrial Technology, Consumer Goods, and Energy and Building Technology.

The Bosch Group comprises Robert Bosch GmbH and its roughly 360 subsidiaries and regional companies in some 50 countries. If its sales and service partners are included, then Bosch is represented in roughly 150 countries. This worldwide development, manufacturing, and sales network is the foundation for further growth.

Bosch Global Software Technologies Company Limited (BGSV) is 100% owned subsidiary of Robert Bosch GmbH - one of the world’s leading global suppliers of technology and services, offering end-to-end Engineering, IT, and Business Solutions.

Starting its operation from 2010 at Etown 2 in HCMC, BGSV is the first software development center of Bosch in Southeast Asia. BGSV nowadays have over 4,000 associates, with a global footprint and presence in the US, Europe, and the Asia Pacific region.

With our unique ability to offer end-to-end solutions that connect sensors, software, and services, we enable businesses to move from the traditional to digital or improve businesses by introducing a digital element in their products and processes.

Job Description

As a Software Engineer for Build & Artifact Engineering, you are a hands-on implementer of the foundational toolchain for our embedded software
development. You will be responsible for the hands-on development of our build systems, dependency management solutions, and integrated quality tools.
You will work within our "Code-to-Artifact" team to create a robust, efficient, and secure "factory floor" that enables hundreds of developers to build and test
complex software with confidence. You will translate user stories into technical tasks and implement high-quality solutions that directly address developer
pain points.

Key Tasks & Responsibilities:

  • Agile Team Participation: Actively participate in all team ceremonies, including sprint planning, daily scrums, and reviews to ensure alignment, share progress, and gather feedback.
  • Build System Development: Design, develop, and maintain robust build systems using CMake and Conan.
  • Dependency Management: Implement solutions for managing complex C++ dependencies and integrating third-party libraries for various target environments.
  • Tool Integration: Integrate and configure tools for static analysis (SAST), software composition analysis (SCA), and FOSS license compliance into the build process.
  • Optimization: Proactively identify opportunities to optimize build system performance, resource utilization, and caching strategies to provide fast feedback to developers.
  • Developer Support: Troubleshoot complex build, compilation, and linking issues, acting as a knowledgeable resource for developer support.
  • Continuous Improvement: Contribute to and maintain knowledge bases and internal best practices for build processes and development environments.

Professional Experience & Mindset:

  • Software Craftsmanship: A deep-seated belief in writing clean, maintainable, and well-tested code, treating even simple build scripts as professional software.
  • Systematic Problem-Solving: A relentless, hands-on approach to diagnosing and resolving complex, low-level technical issues in compilers, linkers, and build systems.
  • Developer Empathy: A genuine passion for understanding developer challenges and a commitment to creating a fast, reliable, and frictionless build experience.
  • Continuous Learner: A proactive mindset to stay current with the evolving C++ ecosystem.

Qualifications

 

  • Bachelor in IT Software, Computer Engineering or related major
  • 3+ years of relevant experience
  • Build System Development: Strong, hands-on expertise in implementing scalable and maintainable build systems with modern CMake.
  • Dependency Management: Proven experience with C++ package managers, specifically Conan, including creating recipes and managing binary packages.
  • Embedded Toolchains: In-depth, practical knowledge of embedded compiler toolchains (GCC/Clang), linkers, and debuggers.
  • Software Development: Strong programming skills in Python for tool development and a solid understanding of C++ to effectively support the code being built.
  • Software Design: The ability to apply core design principles (SOLID, DRY) and established design patterns to create maintainable tooling.
  • Version Control: Strong knowledge of Git and proficiency with modern branching and integration workflows.
  • Embedded SW Context: A background in embedded software development is highly desirable to understand the needs of the developers you will support.
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