Senior Technical Artist

  • Full-time

Company Description

A44 Games are looking for people to come and join the team in beautiful Wellington, New Zealand. We’re expanding our team and are on the hunt for talented, dedicated game developers for our next adventure. The ideal candidate will have experience in games and eagerness to push boundaries of what an indie game is. You must also be willing to relocate to Wellington.

Job Description

As a Senior Technical Artist you will be a key part of the team when it comes to solving technical issues to help enable the Art team to work efficiently and to a professional standard. Strong Maya, Unreal Engine and scripting knowledge are essential as you will be tasked with planning and executing the creation of in house tools and workflows.

​This is a key role within the studio, and we are more than happy to help with immigration and relocation to New Zealand. If this role excites you and you think you’re the one for the job, then we’d love to hear from you!​

Responsibilities:

  • Solve technical issues for the Art department,

  • Plan pipelines and workflows to enable art to be created efficiently and correctly.

  • Document and communicate tools and workflows to the Art team.

  • Solve technical issues both in engine and DCC applications to ensure the Art department can operate efficiently and the game runs smoothly.

Additional Information

  • 5+ years in game development.

  • 3+ shipped titles.

  • Excellent communication and problem solving skills.

  • High level knowledge of Maya and Unreal Engine.

  • Understanding of procedural asset creation and Houdini a bonus.

  • In depth profiling knowledge for consoles and PC.

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