Senior UX Designer (Rainbow Six)
- Full-time
- Contract: Fixed Term
- Flexible Working Organization: Office-based
Company Description
Established in 2008, Ubisoft Chengdu has since grown into a robust production center contributing to Ubisoft’s biggest brands across numerous platforms. Located in China, the world's biggest gaming market, the studio is uniquely positioned to master production on both AAA and free-to-play titles, build strong bridges to promote Chinese culture to Western audiences, and offer memorable and meaningful gaming experiences to players around the world.
The studio continues to build upon its commitment to excellence in game production and live operations, with a strong track record of development on Assassin’s Creed, For Honor, Immortals Fenyx Rising, Mario Rabbids: Sparks of Hope, Rainbow 6 and Skull and Bones. Notably, we also led production on Immortals Fenyx Rising: Myths of the Eastern Realm, a full-fledged, standalone DLC based on Chinese myths, as well as casual titles such as Rabbids: Party of Legends and UNO which were released to worldwide audiences.
At Chengdu studio, we embrace diversity in all forms, and we are committed to providing a fair and inclusive working environment for our employees, which now comprises over 470 talents hailing from 10 nationalities. Our strength lies in our diverse and passionate people, and together, we explore the unknown and create the best games for fans of all ages.
To find out more, please visit our website: http://www.ubisoftgroup.com or our WeChat account (UBISOFT育碧or 育碧招聘).
成立于2008年,育碧成都工作室如今已发展成为强大的游戏制作中心,潜心于育碧旗下多款知名游戏的多平台研发。位于全球最大的游戏市场——中国,成都工作室有着强有力的独特优势,兼备AAA游戏及免费游戏研发的专业经验,成为输出中国文化的坚固桥梁,为世界各地的玩家带来难忘且有意义的游戏体验。
秉承着对实现卓越游戏制作和在线运营的承诺,成都工作室一直在稳步前进,参与研发了《刺客信条》、《荣耀战魂》、《渡神纪芬尼斯崛起》、《马力欧+疯狂兔子 星耀之愿》、《彩虹六号》、及《碧海黑帆》。此外,我们还主导开发了《渡神纪芬尼斯崛起》以中国神话为背景的独立DLC“补天”,以及面向全球玩家发售的《疯狂兔子:奇遇派对》和UNO等休闲类游戏。
在成都工作室,我们拥抱多元化,并致力于为来自全球10个国家超过470名员工提供公平且包容的工作环境。凭借着人才多样性和对游戏创作的热情,我们携手探索未知,为全年龄段玩家创造最好的游戏。
想要了解更多,敬请点击http://www.ubisoftgroup.com,或关注我们的微信公众号(“UBISOFT育碧”以及“育碧招聘”)。
Job Description
About the Role
UX Designer will be responsible for producing setting up in-game UX direction and creating UX-related work for exciting games produced in Chengdu.
岗位介绍
用户体验设计师将为成都出品的精品游戏,开展良好的游戏产品用户体验设计与相关方向把控等工作。
What you will do
• Part of the business analysis phase regarding usability/navigation considerations and other aspects.
• Collecting requirements, identifying design problems, and suggesting elegant solutions.
• Setting up a UX direction and presenting the guideline both orally and on paper.
• Excellent problem-solving, organizational, communication, interpersonal, and presentation skills.
• A highly collaborative, creative, empathetic, and innovative spirit.
• Designing the layout and flow of the user interface while keeping their needs in mind.
• Translating concepts into user flows, wireframes, mock-ups, and prototypes that lead to intuitive and pleasant user experience.
• Document and share clear specifications of UI/UX components.
• Identifying user behavior, goals, motivations and needs through various methods. Familiar with one or more UI / UX software (Figma, Balsamiq, etc.) and able to create your own wireframes.
岗位职责
• 了解商业生产的相关知识,懂得考虑与分析产品可用性与设计方向性。
• 收集相关需求,识别设计问题,并提出合适的解决方案。
• 设置、把控游戏的用户体验方向,可将指导方针文档化,并且能清晰传达给团队。
• 有出色的组织、沟通、表达、解决问题与处理人际关系的能力。
• 有同理心、高度协作精神、创造精神与创新精神。
• 能够设计用户界面的布局和流程,满足游戏设计的需求。
• 知道如何运用技术手段实现设计原型,并创造直观和愉悦的用户体验。
• 记录并分享清晰的 UI/UX 组件规格。
• 可运用多种方法去分析用户目标、行为、动机和了解需求。熟悉一种或多种 UI/UX 软件(Figma、Balsamiq 等)并能够创建自己的线框流程图。
Qualifications
What you will bring
- Solid and proven working experience in UX design.
- Experience in driving the design of complex UX features.
- Solid experience in building and improving UX systems from conception to release to ensure an optimum player experience in line with creative direction.
- Proficient in at least 1 prototyping tool Axure, Figma, or others).
- Proficient in at least 1 visual design tool (Photoshop, Illustrator, or others).
- Familiar with the design specifications for products based on the web; Familiar with design for the dashboard, admin, and backend systems is a plus.
- Quickly learning and understanding business knowledge, interests on cutting edged technology (big data, load test and machine learning, etc.) is a plus.
- Knowledge of game engine tools is a plus
- User-centered mindset.
- Good English language skills.
岗位要求
- 丰富的UX设计工作经验
- 推动复杂用户体验功能设计的经验。
- 从概念到发布,在构建和改进 UX 系统方面拥有丰富的经验,以确保符合创意方向的最佳玩家体验。
- 精通至少 1 种原型设计工具(Axure、Figma 或其他)
- 精通至少1种视觉设计工具(Photoshop、Illustrator或其他)
- 熟悉基于Web的产品设计规范;熟悉仪表板、管理和后端系统的设计者优先
- 快速学习和理解业务知识,对前沿技术(大数据、负载测试和机器学习等)感兴趣者优先
- 了解游戏引擎工具者优先
- 以用户为中心的思维方式
- 良好的英文语言能力