Senior Animator (Rainbow Six)
- Full-time
- Contract: Fixed Term
- Flexible Working Organization: Office-based
Company Description
Established in 2008, Ubisoft Chengdu has since grown into a robust production center contributing to Ubisoft’s biggest brands across numerous platforms. Located in China, the world's biggest gaming market, the studio is uniquely positioned to master production on both AAA and free-to-play titles, build strong bridges to promote Chinese culture to Western audiences, and offer memorable and meaningful gaming experiences to players around the world.
The studio continues to build upon its commitment to excellence in game production and live operations, with a strong track record of development on Assassin’s Creed, For Honor, Immortals Fenyx Rising, Mario Rabbids: Sparks of Hope, Rainbow 6 and Skull and Bones. Notably, we also led production on Immortals Fenyx Rising: Myths of the Eastern Realm, a full-fledged, standalone DLC based on Chinese myths, as well as casual titles such as Rabbids: Party of Legends and UNO which were released to worldwide audiences.
At Chengdu studio, we embrace diversity in all forms, and we are committed to providing a fair and inclusive working environment for our employees, which now comprises over 470 talents hailing from 10 nationalities. Our strength lies in our diverse and passionate people, and together, we explore the unknown and create the best games for fans of all ages.
To find out more, please visit our website: http://www.ubisoftgroup.com or our WeChat account (UBISOFT育碧or 育碧招聘).
成立于2008年,育碧成都工作室如今已发展成为强大的游戏制作中心,潜心于育碧旗下多款知名游戏的多平台研发。位于全球最大的游戏市场——中国,成都工作室有着强有力的独特优势,兼备AAA游戏及免费游戏研发的专业经验,成为输出中国文化的坚固桥梁,为世界各地的玩家带来难忘且有意义的游戏体验。
秉承着对实现卓越游戏制作和在线运营的承诺,成都工作室一直在稳步前进,参与研发了《刺客信条》、《荣耀战魂》、《渡神纪芬尼斯崛起》、《马力欧+疯狂兔子 星耀之愿》、《彩虹六号》、及《碧海黑帆》。此外,我们还主导开发了《渡神纪芬尼斯崛起》以中国神话为背景的独立DLC“补天”,以及面向全球玩家发售的《疯狂兔子:奇遇派对》和UNO等休闲类游戏。
在成都工作室,我们拥抱多元化,并致力于为来自全球10个国家超过470名员工提供公平且包容的工作环境。凭借着人才多样性和对游戏创作的热情,我们携手探索未知,为全年龄段玩家创造最好的游戏。
想要了解更多,敬请点击http://www.ubisoftgroup.com,或关注我们的微信公众号(“UBISOFT育碧”以及“育碧招聘”)。
Job Description
About the Role
We are looking for a highly motivated Senior Animator to collaborate with the development team, and to manage the Animation deliverables for our exciting new project. You will be key to the planning and organization of Animation tasks and maintaining quality and production visibility. The role will involve a degree of hands-on work, balanced with team management and mentoring.
岗位介绍
我们正在寻找一位积极主动的资深动画师与开发团队合作,为我们激动人心的新项目管理动画交付。您将在动画任务的规划和组织中发挥关键作用,同时维护质量和生产的可见性。该岗位将涉及一定的动画工作,并与团队管理和指导相平衡。
What you will do
- Be responsible for managing the production and delivery of all animations.
- Organize and supervise animators to prioritize and deliver on requirements, ensuring the efficient and timely delivery of high-quality assets.
- Maintain effective relationships with our outsourcing partners.
- Identify and resolve risks to both the project and outsourcing pipeline.
- Plan and schedule animation tasks.
- Troubleshoot and solve animation issues with all departments.
- Collaborate with the Art Director to verify in-game animation quality, consistency and iterate based on feedback.
- Drive the development of rapid prototypes.
- Work with Art, Tech, and Design to help define short- and long-term objectives and establish workflows.
- Provide mentorship and guidance to the animation team.
- Manage the delicate balance between quality and delivering on aggressive deadlines.
- Balance hands-on production and animation team management.
岗位职责
- 负责管理所有动画的制作和交付。
- 组织和管理动画师团队,优先考虑并按要求交付,确保高效及时地交付高质量资产。
- 与我们的外包合作伙伴保持有效的关系。
- 识别并解决项目和外包流程的风险。
- 动画任务的计划和安排。
- 与所有部门一起解决动画问题
- 与美术总监合作,验证游戏中动画的质量和一致性,并根据反馈进行迭代。
- 推动快速原型的开发。
- 与美术、技术和设计部门合作,帮助确定短期和长期目标,并建立工作流程。
- 为动画团队提供指导。
- 在确保质量的同时,满足紧迫的截止日期。
- 在动画制作和动画团队管理之间取得平衡。
Qualifications
What you will bring
- Strong understanding of the principles of animation and character anatomy to provide feedback to Artists.
- Hand and key animation skills in a variety of animation styles.
- Proficient in Maya or 3DS MAX.
- Proven experience in mentoring or leadership throughout the full cycle of development.
- Experience with scheduling and outsourcing.
- Able to take direction and impart feedback to the Animation team.
- General understanding of technical and animation pipelines, including rigging and engine integration.
- Broad understanding of contemporary processes and engine technology.
- Shipped a high-quality game on mobile or console.
- A passion for Games
- English language skills, proficient in Chinese is a plus
岗位要求
- 对动画和角色解剖的原理有很强的理解,能够为美术师提供反馈。
- 精通并熟练制作各种动画风格,拥有扎实的关键帧动画技能。
- 精通Maya或3DS MAX。
- 在整个开发周期中具有指导或领导经验。
- 具备排期和外包的经验。
- 能够为动画团队提供指导和反馈。
- 对技术和动画流程有基本了解,包括绑定和引擎集成。
- 对最新制作流程和引擎技术有广泛了解。
- 成功推出一款高质量的mobile或主机游戏。
- 对游戏的热爱
- 熟练的中英文语言能力